Ennoble Studios is an independent game development team dedicated to creating unique, fun, intense, polished and memorable gaming experiences. We aim for values of deep gameplay that inspired us to become game developers ourselves. With vision of quality and love for creativity, through our dedication, care and insight we are creating games that spark the imagination of gamers worldwide. We strive to create those magic moments in gaming that make gaming special and valuable. We are inspired by classics, but powered by latest technology.

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Announcing DISTURBANCY (New Rogue-Lite FPS)
DISTURBANCY

Announcing DISTURBANCY (New Rogue-Lite FPS)

DISTURBANCY

Shoot more demons in a procedurally generated rogue-lite FPS with realistic graphics style and old-school gameplay.

Dialogical - dialogue management system for Unity is now live

Dialogical - dialogue management system for Unity is now live

News

Dialogical is the latest and greatest dialogue management system for your Unity game. Dialogical was created to be best-in-class, lightweight, intuitive...

[Release] Psichodelya - new SHMUP relesed on Steam
Psichodelya

[Release] Psichodelya - new SHMUP relesed on Steam

Psichodelya

Psichodelya has finally been released on Steam.

Psichodelya Demo is released
Psichodelya

Psichodelya Demo is released

Psichodelya

We have released the Demo version out there. Read more about it inside, and find the link (and a challenge).

News refresh
Psichodelya

News refresh

Psichodelya

New levels, new design, new enemy models and gameplay improvements. More inside.

New artwork, new models and new members
Psichodelya

New artwork, new models and new members

Psichodelya

Take a look a few of our latest models and how they look in-game. We're pretty proud of the quality of art going in, and it goes further to show this...

Scoring rules
Psichodelya

Scoring rules

Psichodelya

Explanation of our scoring system for this game. Announcement for integrated online leaderboards system.

Latest art components
Psichodelya

Latest art components

Psichodelya 1 comment

Showing some components to create a first level, atmospheric render with these components, and part of one of the strip for level. Demo coming soon.

New video showing some art and music
Psichodelya

New video showing some art and music

Psichodelya

New video to show the art direction and the new soundtrack.

New art for the game
Psichodelya

New art for the game

Psichodelya

Some new art for the game is up. A logo and concept image for your enjoyment.

I know you like it hard
Psichodelya

I know you like it hard

Psichodelya

Level sample & some thoughts on level design, slow gameplay and shooting

Bosses in this game
Psichodelya

Bosses in this game

Psichodelya

Bosses are always important, and often the most memorable part of a game. Here is how it will look in my game....

Playable Ships
Psichodelya

Playable Ships

Psichodelya

There are 3 different ships in this game. They differ not only in appearance, but also in shot types. Read more...

First video is Up: Game Tutorial
Psichodelya

First video is Up: Game Tutorial

Psichodelya

I have posted a video on YouTube showing the game's unplayable tutorial. It describes game's mechanics, rules and basic interface.

Bullet Patterns
Psichodelya

Bullet Patterns

Psichodelya

This game uses BulletML to generate any kind of pattern imaginable!