We are a group of eleven students at Blekinge Institue of Thechnology (Blekinge Tekniska Högskola) currently making a game called Kravall.
One of Ekswaised's Technical artists, Kim Jonsson, describes the process of making textures by photographing objects and modifying the photos into textures...
concept art: creating textures from stock photos
Two of Ekswaised's technical artists discuss the making of concept art for the game Kravall. This article builds on the previous article "Concept Art...
concept art: the next step
Two of Ekswaised's technical artists discuss the making of concept art for the game Kravall. The focus for the discussion is how creating several thumbnails...
concept art: making thumbnail sketches
A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...
kravall level editor
This article talks about the decisions involved when determining whether we were going to spend time prototyping our core mechanic: potential fields...
the prototyping process
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