Down to the Wire is Aaron A. Reed and Jacob Garbe.

About the Designers

Co-creator Aaron A. Reed has previously been featured at IndieCade, IGF, and the Slamdance Guerrilla Gamemakers Festival. His 2009 interactive novel "Blue Lacuna" (IndieCade '10) was named one of the top ten text adventures of all time (IFDB), and he wrote over a thousand dynamic story sequences as lead writer for "Prom Week" (IndieCade '12 and IGF '12). "18 Cadence," a 2013 IGF Nuovo Honorable Mention, was named a "Best Book App" of the year by the prestigious literary journal Kirkus. Aaron's textbook "Creating Interactive Fiction with Inform 7" has been used in interactive narrative courses around the globe.

Co-creator Jacob Garbe is a writer and new media artist working with augmented reality and procedural narrative. He was the recipient of the 2010 International Aeon Award for short fiction, and was recently featured as an electronic literature artist in the "Pathfinders: 25 years of Experimental Literary Art" exhibit at the Modern Language Association. He is currently working with Storybricks exploring dynamic text generation for the upcoming MMO Everquest Next.

A true collaboration, both creators contributed to all aspects of the project: code, writing, art, and design. Both are currently PhD researchers at the Expressive Intelligence Studio, a lab studying the intersection of narrative and artificial intelligence at UC Santa Cruz.

Add game Games
The Ice-Bound Concordance

The Ice-Bound Concordance

Adventure

A writer, dying alone... A base at the end of the world, sinking deep into ice... A digital ghost lost in a labyrinth of shifting stories... The Ice-Bound...

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