Digital Illusions Creative Entertainment (DICE) is a leading game development studio. What started as a small project in the 1990´s has resulted in a company creating bestsellers such as Rallisport Challenge and the Battlefield series that made the company the number one game developer in northern Europe. The company was aquired by Electronic Arts shortly after the release of Battlefield 2.

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How to edit files while playing
Battlefield 2

How to edit files while playing

Battlefield 2 Server Side Coding 6 comments

This tutorial will help you and save you valuable time modding the game when you play it in real time.

How to use AdvNavTool
Battlefield 2

How to use AdvNavTool

Battlefield 2 Mapping/Technical

AdvNavTool is a tool is based on DICE Navmesh.exe source code and Recast project for generating Navmesh for BF2 maps. This tutorial would tell you the...

Pickups tutorial
Mirror's Edge

Pickups tutorial

Mirror's Edge Mapping/Technical

This is a tutorial on how to place pickups into your level. Such as weapons or items.

Battlefield 2 - Lightmap Tutorial
Battlefield 2

Battlefield 2 - Lightmap Tutorial

Battlefield 2 Mapping/Technical

This is a step by step tutorial showing you how to do a basic lightmap for Battlefield 2.

Running the debugger with bf2_r.exe
Battlefield 2

Running the debugger with bf2_r.exe

Battlefield 2 Other 9 comments

Running the debugger to find the reasons for the crashes that make us lose patience.

How to use Bf2 Editor
Battlefield 2

How to use Bf2 Editor

Battlefield 2 Mapping/Technical 21 comments

Many of you have had a hard time knowing how bf2 editor works, here is a simplified and very simple tutorial for everyone to understand and know how to...

Getting Started on UDK with iOS

Getting Started on UDK with iOS

UDK Developer's Group Starting a mod 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

UDK Developer's Group Other 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...