This is the ModDb Group for the development team responsible for the production of Stargate : The Enemy Within - An Unreal Tournament 3 Modification. One more Unreal Tournament 3 Mod under Deviant Games Studios has also just made it's debut here on ModDb! "Unreal Voyager" is a Star Trek Voyager themed Total Conversion of Unreal Tournament 3 currently in it's early stages of development... So go check it out and continue to keep your eyes tuned to 'Deviant Games Studios'..!

Report RSS SG:TEW June 08 News Update

It's been quite a long time since we gave you guys any kind of an update and I'd say it's a safe bet to say that many of you have been thinking that we are sorta dead..? Right..? Well... For those among you that thought as much, I'd like to just say this... that we are still very much live and are still working hard at bringing you this Stargate Themed Unreal Tournament 3 Total Conversion!

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Hi Everyone!

It's been quite a long time since we gave you guys any kind of an update and I'd say it's a safe bet to say that many of you have been thinking that we are sorta dead..? Right..? Well... For those among you that thought as much, I'd like to just say this... that we are still very much live and are still working hard at bringing you this Stargate Themed Unreal Tournament 3 Total Conversion!

On a side note tho'... It's sad to say... but It's true... that there has been a development team split recently (Incase you've already heard the rumors) and that some respective team members have broken away from our main team to work on another project... But even with the recent loss we are still extremely strong and still in development! So... The show goes on!

Anyhoo... While we wait on some more of our long awaited Maps to reach a high enough level and news worthy quality... We've decided to give you a little "Dakara" teaser featuring some of the modeling work that will be included within the map. This is thanks to one of our main modelers "Timunky"! He has worked very closely with the level designer responsible for the Dakara map (Ascended) and is willing to show you the proofs of his labours prior to the "Main" Dakara map update!

He's also agreed to allowing us to show you his amazing Goa'uld "Hat'ak" that will not only be used as Background scenery for Dakara, but will also be a boardable craft in one of our first Space Battle Missions where you will have the opportunity to fly to / board the craft and go FPS within it's interiors! Basically speaking... the scale of the model is monsterous, making the internal level design and game mode possible! But more about that later! For now... On with the images!

The Mountain & Ancient Control Console at Dakara
Modeling & Texturing by Timunky -- Click on an image for large view.

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The Columns & Ruins of Dakara
Modeling & Texturing by Timunky -- Click on an image for large view.

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Of course, some of the above is WIP (Work In Progress) and untextured to a final degree... But it gives you an idea of the level of detail and attention that is being given to the content of each and every map we plan to produce!

Finally... We give you a shot of the Goa'uld "Hat'ak"
Modeled & Textured by Timunky. -- Click on the image for large view.

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If all goes well and according to plan, our next news update will feature some of our first release maps that will include Dakara, Asgard Ship Interiors, Hat'ak Ship Interiors and more of the SGC.

So that is the news for now... In the meantime, I'd like to mention that we still require Experienced Unreal Level Designers who are interested in the Stargate franchise and would like to contribute to our project. If you're interested in joining our team then please apply by sending me (Orion) a PM, and we'll take it from there!

Until Next Time... On Behalf of the SG:TEW Development Team... Thanks for your attention and your support!

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