DarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... Behind the scenes the code has changed a great deal, I was not content with the original QuakeC code, and I have greatly changed the engine while maintaining compatibility with normal quake modifications. LordHavoc
A set of alias, bash functions / files to make programming Quake C and quake engines easier --- see 'rm -f' WARNING in qsetup
Quake <-- Nethack. Plays just like quake - without any wimpy breaks. Suck it up Marine!
Quake 'one' 1.06 .qc files with qc++ enhancements - fteqcc required - see docs / compiled.txt
Beta release 1.2 < CHAOS mod (mark II) - "the ARCH0Ns" > the Magic is real. Install instructions in archon.txt, readme.txt, Archon 1.0 (alpha) _must...
Load quake file filters into meld - you can filter out unwanted binary file types based on quake specifications. Use at your own risk!
Beta release! Play Chaos mod: Archon - become an Archon, rule the Quake universe with your mystic powers. Refer to text files, site images and video for...
Alpha release = painkeep cube, morphic cube, crates, runes, regman quad-barrel dwarfcutter, quantum tunnel apparatus, super gravity well, chaos teleport...
Code populates Quake III maps with goodies when loaded under Darkplaces - Version 1.06 quake-c with q3items.qc added.
Hipnotic quake-c (original release 3.12.97) - with compiler warnings fixed. A great mod code base if you want: rotating brushes / doors, water swell...
First upload - essential. This is the original vanilla quake-c with all the compiler warnings fixed. You could base a mod on this, however I would recommend...
Painkeep 2.x - bug fix two. Fixes bugs dealing with bots, hub, & bot voting as detailed in readme.txt. The main install (painkeep v2.0 beta) must...
Painkeep 2.0 - bug fix one. Single player made play-able with painkeep items / weapons. Minor bug fixes detailed in readme.txt. You need the main install...
Overview - Painkeep 2.0 - major upgrade. Visible weapons - 2 bot flavors - Easy bot match - Custom glquake source code - Painkeep plus (artefacts) - Quake...