Crytek is an interactive entertainment development company founded by Cevat, Avni and Faruk Yerli in 1999. The main office is located in Frankfurt am Main, Germany. Crytek is dedicated to the creation of high-quality video games for PC and next generation consoles and 3D-Game-Technologies such as the CryENGINE™ game engine. The company's goal is to provide gamers with an intuitive user interface, innovative exciting gameplay, and revolutionary atmospheric visuals. To achieve this, Crytek has developed a highly advanced 3D Engine, the CryENGINE™, to surpass both today's and tomorrow's expectations for blockbuster games. In addition to the in-house development of complete games, Crytek also licenses it's technology for use in other developer's game products. Crytek's development team is comprised of game professionals from 27+ different nations.
Created by Romochka. Defining the steps to create an object that moves when you, or an entity 'touches' it. This while using animations and some scripting...
Created by Jenzu. This tutorial documents step by step how to import custom rigged character meshes into FC1 using 3dsmax.
Created by Sporkinatorus. This tutorial explains you step by step how to get a lens refraction on the scope of your weapon.
SpiderdaN created this very good exporting tutorial with nice descriptions and a lot of screenshots. If you love to work with Maya, read this manual.
Created by Wiebelwie. An excellent tutorial how to give your GUI (graphical user interface) a new style. Including well explaining screenshots, code examples...
Created by DocSEAL & GiftJohnny. This tutorial explains how to set up HDR Rendering in Far Cry correctly.
Amazing Frequently Asked Question document that helps mappers and modders to get into FarCry mapping more quickly. It also collects many useful tips and...
This is a very detailed tutorial on how to write custom .lua scripts for Far Cry 1's engine. It was created by Shining.
This is a PDF containing a tutorial on how to import custom weapons into Far Cry 1. Created by Chavez.
This is a pdf that in great detail explains how to import custom weapon models into Far Cry 1. Created by Jak_Carver.
This is the official Far Cry 1 editor manual. Created/released by Crytek. Mirrored here for archival purposes.
In this series we will take an in depth look at working inside of Crytek's Cryengine 3 SDK. Starting with installing this sandbox editor for the first...
The menu and music was taken from the E3 2002 (Demo) version and converted to make this little Mod.
This mod allows you to drive cars that previously could only be kicked. Includes every civilian car, truck and sports car, as well as the helicopter (should...
Crysis / Crysis Warhead custom key mapping for xbox controllers.
An updated version of an ancient tutorial. Meant to be painless as possible!
Volc002 - Unfinished mod. Read the description for more info.
Crysis 2 DX11 Ultra upgrade documentation. In this article, directly from the Crytek Principal R&D Graphics Engineer, Tiago Sousa.
Crysis 2 was the first CryENGINE 3 title to simultaneously ship on PC, Xbox 360 and PlayStation 3 and not only did all versions pass on the first submission...
The Fix for the Gauss Rifle Problem is in the Full Discription. DO NOT to install the loading screens in the Natural mod, or the System.cfg or they will...
Here you can download the detailed description of CryENGINE™ 2 features in PDF format.
These are the files for the FG Tutorial made by Dark_Raver9