Crate Entertainment is a small indie studio that was founded in 2008 by Arthur Bruno, with the support of friends and colleagues from Iron Lore Entertainment. Arthur was formerly the lead designer at Iron Lore where he designed the core gameplay systems and skill masteries for Titan Quest. In mid-2009 Crate Entertainment acquired the rights to the Titan Quest engine and began development of a new ARPG called Grim Dawn. Since then, we've been hard at work overhauling the engine and creating a unique fictional world while building on and improving the type of classic ARPG gameplay we created in Titan Quest.

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