At CouchFort Gamez we remember time when getting a new game meant reading through every page of the game booklet on the car ride home. Or sitting through an entire day of school thinking about the level you just couldn't beat the night before. For us it was a time when games didnt need motion controls to make you yell, scream, and jump around. We think back on the anger and determination we felt and the excitement of getting through a particularly tough level and realize that this is when we fell in love with games...

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Description

Here's a quick look at the demo mechanics and high score system.