Software design and development studio called, "Cornered Rat Software". This studio is responsible for game project development as well as feature updates and support for existing titles.The staff includes true MMOG pioneers, with several members of the creative, programming and production teams having previous development and operational experience with up to 6 MMOG titles before the start of Playnet, dating back to 1995.In June 2001, Playnet launched the industry's first MMOG First Person Shooter, delivered as a combined-arms virtual battlefield (World War II Online - Blitzkrieg).

Add job Report Sound Engineer (Weaponry) at Cornered Rat Software

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Audio/Music located Anywhere.

Posted by Cornered Rat Software on

We're looking for someone who can help us further develop World War II Online's weapon sounds. If you have experience in doing this or believe you're capable of producing some great results, please reach out to us.

This is strictly volunteer. Want to get started? See "How to apply" below.

About Cornered Rat Software

Affectionately known as "The Rats", these awesome people develop World War II Online. Most of our team were community members (players) of the game first. You'll find us in all CAPS or see an interesting "Rat Icon" next to our names in game and in the forums talking with players. We like to stay close to our community and we're die hard WWII Online fanatics.


World War II Online is a massively multiplayer online game set in Western Europe between 1939-1944. We originally released in 2001 and have been updating the game since. In our continuation of improving the game and delivering new content to the WWII Online community, we're looking for some additional help.

To Apply

Send your soundcloud / portfolio to: jobs@corneredrats.com