I’m a single independent videogame developer living in Barcelona, Spain. I worked at Ubisoft for 11 years, the latest as the lead programmer. There I developed some "million seller" titles and also collaborated in some AAA. When I left Ubisoft I started my independent development studio CoderChild, I'm working on this adventure for almost 4 years now. My wish: just want to make you happy and enjoy playing my games.

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Dev Log #10: First play test version
Maria Akane

Dev Log #10: First play test version

Maria Akane

There are many things implemented since last develog, as I haven’t been able to find a moment to update the devlog. I’ve been very busy preparing...

Dev Log #9: Breakable objects (and many other small things)
Maria Akane

Dev Log #9: Breakable objects (and many other small things)

Maria Akane

In this post, you'll find a summary of the many things implemented since last dev log.

Dev Log #7: Preparing the anim controller
Maria Akane

Dev Log #7: Preparing the anim controller

Maria Akane 1 comment

This week, I’ll continue the preparations to start working on the animation controller.

Pay What You Want Campaign
Cubit The Hardcore Platformer Robot

Pay What You Want Campaign

Cubit The Hardcore Platformer Robot

This weekend a Pay What You Want Campaign starts What does this mean? You simply pay what you think the game deserves. If you think you want the game...