Artists located Anywhere.
Skinning: A key role in the creation of any mod is skinning, it brings the entire mod to life. Currently the most required skins are those of buildings, thus can be skinned in higher quality. Furthermore, there is the possibility of designing a new skin style for a portion of the remaining work, meaning that you can do whatever you want, to a degree. You should be competent in using texturing tools, and be able to design your work to specifically suit the feel of the entire game. UV unwrapping, while a bonus, is not required, and if you feel you are not quite up to par, do not hesitate to apply, people improve their skills, and Pav3d is a competent teacher if you need to slightly bring your skills up to scratch.
To Apply
If you're interested then please reply in this thread
Forum.falloutstudios.net , here on ModDB or PM Myself, Samster01 or Pav3d on here or Fallout Studios!