A developer of role playing games including Reams Beyond.

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Camping and Survival, Editing Tools

Camping and Survival, Editing Tools

Realms Beyond: Ashes of the Fallen 1 comment

Some information about the camping system of Realms Beyond. For RPG authors, we show a little preview video of the editing tools.

This Week In Indie Games: October 28 2018

This Week In Indie Games: October 28 2018

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The biggest indie gaming stories for the week of October 28 2018.

Kickstarter successfully launched!

Kickstarter successfully launched!

Realms Beyond: Ashes of the Fallen 3 comments

Our campaign on kickstarter started and we already have over 1000 backers!

First Gameplay Video - Combat Alpha

First Gameplay Video - Combat Alpha

Realms Beyond: Ashes of the Fallen 1 comment

We released our first gameplay video. The video is directly taken out of the game and demonstrates the first iteration of our combat system.

Combat alpha screens and NPC portraits

Combat alpha screens and NPC portraits

Realms Beyond: Ashes of the Fallen

We released the first screens of the combat alpha and a little preview video of the Fireball spell. Also, we worked on finding a good style for character...

Blog Post: Where do you start designing an open world roleplaying game?

Blog Post: Where do you start designing an open world roleplaying game?

Realms Beyond: Ashes of the Fallen

How to make a fantasy world believable and relatable? World building is such a huge topic that we won’t be able to cover it in any kind of detail in...

Blog Post Source of Inspiration #4: The Bard’s Tale

Blog Post Source of Inspiration #4: The Bard’s Tale

Realms Beyond: Ashes of the Fallen

A retrospective of The Bard's Tale and how it inspired us to create different ways to solve specific puzzles.

Blog Post Sound Design #2: Attentive music matters

Blog Post Sound Design #2: Attentive music matters

Realms Beyond: Ashes of the Fallen 1 comment

Individual combat music themes for different kind of enemies can achieve a dense atmosphere.