Carpe Diem Games is an seven member Indie games design team in the early stages of developing an adventure puzzle game, titled Conundrum.
One of our non-character modellers, Colin Breau, has left the team, to further his career in the television industry.
member leaves
It's a very warm welcome to our 3 newest members, Colin, Diego, and Conrad.
carpe diem games welcomes new members
2D Artists, Ian Schmidt and Mattia Righi, have joined Carpe Diem, plus game production began on Battle of the Blades, but then shortly afterwards ceased...
two 2d artists join + production begins then ceases on battle of the blades
One of our Programmers, Imre, has decided to leave the team, however three new Character Artists, Alex, Jason, and Joel have joined.
one member leaves - three join
After a day of discussions, Carpe Diem has agreed to formally merge with fellow Indie company, Orcot Productions.
carpe diem merges with orcot productions
All roles have now been filled at Carpe Diem, with two Programmers joining the team.
two programmers join carpe diem
Carpe Diem's original Level Designer, Matt from the UK, has left the company. He has been swiftly replaced, with Josh from the USA.
level designer leaves, another joins
Game Production has begun, on the game provisionally titled Massive Mysterious Library, with the first model screenshots, and the complete main theme...
game production begins, plus two new members join the team
Carpe Diem proud to announce the addition of 4 new members, bringing total membership up to 7.
carpe diem expands again
Carpe Diem goes international, with its new member hailing from Detroit, Michigan, USA.
another member joins carpe diem
The membership of the Indie game design company Carpe Diem has doubled from 1 to 2.
carpe diem welcomes first new member
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