Mesa Preta Dubs
2 members Developer & PublisherUma equipe de profissionais da dublagem e fãs de Half-Life focada na dublagem da Franquia.
ABOUT ME - MITCHELL ROGERS
Many fans and followers of any medium don't get the chance to fully know and understand the creator or owner. This page will let you guys get to know me and get to know about Bits and Bros. _________________________________________________________________________
BITS AND BROS - THE FUTURE OF INDIE GAMES
A question that many people ask is how did Bits and Bros become what it is today. Bits and Bros or what used to be called Project Warfare started off in a school graphics class. Reuben Phillips (Member of Bits and Bros) and I had this crazy idea that we were going to create machinima pieces in Halo CE. This idea was similar to a lot of Halo machinima videos, so it was difficult to compete. And most of the time we just got lazy. For about 7 months nothing was done. We always had ideas for Project Warfare but we never got to fully explore those ideas. In the end of Project Warfare we only managed to create 1 video and it was a complete flop. So then I had the idea that I wanted to move to game design. So that’s what I did. I created Ruen which I was surprised to find that it was very popular among gamers. I'm still not sure why.
ABOUT ME - THE ESSENCE OF BITS AND BROS
My name is Mitchell Rogers and I am a game developer, writer, geek and funny guy (I also have an Afro). I have always wanted to do something constructive (and occasionally destructive) with my life. I have always wanted to create something that people would look forward to and appreciate. I have always wanted some form of fan base that enjoys what I do. You know fans that love what you do and your work. Being a Game Developer is the best most exciting and most rewarding experience of my life. I love what I do and it’s just really fun and enjoyable. And what makes it fun is that I try to include my fans as much as possible. Because they are the ones playing my games. I want them to feel included in what I do. And I’m not one to not help out other developers. I help plenty of Devs create and work on their games. If any Devs need help I will help them. I will do my best to help them anyway. Bits and Bros has shaped my life for the better. Because there was a time where I couldn't even operate a computer and now I’m developing games on them. So I just want to say to Game On and to Watch On.
I'M NOT ALONE
Alot of people think that the only developer working on these game is me. That is not actually an accurate judgement. I couldn't possibly do all those games by myself. To be honest I did create Deployment, Ruen and Retard Simulator by myself. But when I was creating Know-Where? i had some special help. My partner Meagan Tognella (she is the one that creates all the music in the games) helped alot with Know-Where?. Plus my fans help a lot too. They give me brilliant ideas and feedback to use and work with.
We are now even on facebook :Facebook.com And now on twitter:Twitter.com and YouTube... Youtube.com and you know what, Download our app Appsgeyser.com
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Uma equipe de profissionais da dublagem e fãs de Half-Life focada na dublagem da Franquia.
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