Antagonist is a small indie developer focused on story-driven games for PC and console. The studio is based in Oslo, Norway. Antagonist is currently working on their first commercial project, Through the Woods, a third-person horror-adventure game set in Norwegian forests and borrows freely from Norse mythology, Norwegian nature and art history.
Here are a few things we did wrong and a few things we did right when we showed our game at PAX Prime this year. Hopefully you can find something useful...
antagonist's pax prime post-mortem
We thought it would be interesting and possibly useful to others if we wrote a quick Kickstarter post-mortem, so here are a few things we could have done...
through the woods' kickstarter post-mortem
Check out our before and after screenshot comparisons of the demo of Through the Woods, which we will be bringing to the Indie MEGABOOTH at PAX Prime...
through the woods before and after screenshot comparisons
A couple of new screenshots and a little update on what we've been up to in the past weeks since our Kickstarter ended.
through the woods quick update and new screens
It's been an incredible few days here at Antagonist. We were fully funded and reached our first Stretch Goal in the same day! It looks like we'll reach...
through the woods - 24 hours left on kickstarter and a new video update!
The last 48 hours turned our Kickstarter campaign upside-down, and today we reached our first goal! There's still 48 hours to go, so read about our new...
through the woods is fully funded on kickstarter, with 48 hours to go!
Through the Woods has entered its final week on Kickstarter. Exciting times are ahead, but we really need help to cross the finish line. We made a funny...
through the woods' final week on kickstarter
We just crossed the halfway mark of our Kickstarter campaign: Over 600 backers has pushed us close to 50% of our target goal; We've released a new video...
kickstarter update for through the woods: free demo for everyone!
We thought we'd share our third video update explaining how our soundwizard approaches the sound design of Through the Woods.
through the woods kickstarter video update 3
We thought we'd share our second video update explaining how emotion and trolls fit into Through the Woods and why we decided to go third-person.
through the woods kickstarter video update 2
We thought we'd post an update video for our Through the Woods Kickstarter to show you around the Antagonist office and explain a little bit about why...
through the woods kickstarter update #1
A third-person psychological horror experience about how far a mother would go to save her son. Now on Kickstarter, heavily inspired by Norse mythology...
through the woods is now on kickstarter!
Here is the first official gameplay trailer for Through the Woods.
through the woods brand new trailer
A quick post to show a little of the development work behind the main character of Through the Woods
designing the main character of through the woods
We have been at Funcom in Oslo, recording motion capture performances for two of the characters in the demo of Through the Woods.
motion capture of a norwegian forest beast
We thought we'd share a couple of recent screenshots of a few areas of the forest taken while flying around in the game.
new screenshots of through the woods
We thought we'd share a few insights about our trip to GDC 2015 and the reasons why, if you were thinking about going, you should just do it!
life after gdc, and why you should go, too
Hello! GDC San Francisco was fantastic this year, but now we have returned home to Norway in the giant metal Flappy Bird and have finally recovered from...
things we learned at gdc 2015
We just uploaded a couple of new screenshots of Through the Woods to highlight the recent graphical improvements.
brand new screenshots of through the woods
We did it! Thanks to everyone voting for us on Steam Greenlight!
through the woods has been greenlit!
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