Rhubarb & Rhubarb is a messy intercontinental array of developers, collaborating on messy "interactive entertainment products".
Alive & Kicking's Steam page is up! Wishlist and follow now!
alive & kicking - wishlist now on steam!
Nintendo Switch fans are about to get a double dose of Valve puzzle brilliance, so here's five mods we hope they jump on the PC for too!
portal companion collection releases; 5 portal mods we wished made it to the switch
An astronaut has crash-landed on an alien planet, and it's started to rain... seeds. After exactly one year in development, hopefully it will have been...
germination is here!
Eidolon was an experiment with mostly free-form geometry, puzzles, and music. In dispelling established detailing in Portal, it has a lot to teach on...
eidolon: a quick look back
After 2 months in development, Eidolon, that Portal 2 mod nobody has heard of yet, is finally out! You can download it!
eidolon is released
A fairly long article on what happened with Vectronic since August.
end of the year update!
A lot of things happened with this mods development. From the name to the overall goal.
year-worthy of news
We talk about the mod being on Greenlight and certain design choices we've made.
alive & kicking - article #1
News of a forthcoming update along with other information.
news of a forthcoming update.
A long story about Punt. The changes, the challenges, and our hopes for the future.
finally an update about punt!
To make a mod like Anamorphosis, I've had to add features to the Source engine, improve what was already there, and go above and beyond what would generally...
the start of a few good things
Part 2 of the art story of PUNT. From a re-skin from the old design to a complete do over!
the story of art part 2
Explains and goes over the art changes that were made in PUNT.
the story of art part 1
Introducing PUNT, a first person puzzle mod from rHetorical.
introducing punt
An announcement about the next map pack for Blue Portals.
stop, think, and refresh!
Extended Play has now been released over on Desura.
extended play released!
More info about Extended Play and addressing worries about Desura.
blue portals: post-release news article #5
Blue Portals on Desura and take a look at a new DLC.
blue portals: post-release news article #4
Discussion on the update, a bug fix and showcasing community work.
blue portals: post-release news article #3
Welcome to the Blue Portals Development Center! We would like to welcome you to our comfortable living quarters until your testing begins.
good evening, subject(s)
We want to tell the community some of our plans, ideas, and clear up some things.
blue portals: news article #10
Going over The Waterwalls and High Powered fan. Also learn what we are improving.
blue portals: news article #9
News about Time Trials, the light mechanic, and some general news!
blue portals: news article #8
Learn what we have been working hard on for the last weeks!
blue portals: news article #7
In this article, we talk about the new textures, skins, and videos of the mod.
blue portals: news article #6
Going over the history of Blue Portals. It dates back longer then you might think!
blue portals: news article #5
Answering some questions, clearing things up, and new images.
blue portals: news article #4
New style design scheme for Chamber 6 and what we some news about Turret Challenge.
blue portals: news article #3
Day Six; A Sneak-Peek at the New Game-mode; Time-Trials!
blue portals: news article #2
Day One; Let's See What's In-Store for Blue Portals!
blue portals: news article #1
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