Alamantus GameDev is an independent game development studio run by one guy named Robbie Antenesse and whichever friends he can rope into helping him. The earliest recorded activity by Alamantus GameDev was March 3, 2013, marking that day as the beginning of the tiny studio. Robbie has years of experience working with Game Maker and recently started learning how to develop games using the Unity engine. With one semi-completed game and 3 current projects, Alamantus GameDev aims to make as much of an impact in the game development world as possible, spreading the gospel of game development accessibility by talking openly about how to game dev and passing along whatever advice we can find and acknowledging the importance of women’s presence in video games by making one of its goals to have a female lead in the vast majority of games it produces. Alamantus GameDev is still pretty new, but we’re learning, and we’ll keep getting better and better until the day we die.

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