A developer of turn based strategy mods including ahowl11's Vanilla Enhancement Mod.

Post article RSS Related Articles
ahowl11's Vanilla Enhancement Mod v19 - New Map, New Factions & Unified Rome

ahowl11's Vanilla Enhancement Mod v19 - New Map, New Factions & Unified Rome

ahowl11's Vanilla Enhancement Mod 12 comments

The biggest release from VE mod is here! In this mod, the map has been completely overhauled, the Romans have finally been unified and 3 new factions...

ahowl11's Vanilla Enhancement Mod v18 - Updates, Changes, Fixes & Additions

ahowl11's Vanilla Enhancement Mod v18 - Updates, Changes, Fixes & Additions

ahowl11's Vanilla Enhancement Mod

It has been 5 months, wow! Covid really has made life strange, but I am back and ready to keep making this mod better and better! Enjoy the updates to...

ahowl11's Vanilla Enhancement Mod v17 - RTR 6, Unit Extravaganza, and Spartans

ahowl11's Vanilla Enhancement Mod v17 - RTR 6, Unit Extravaganza, and Spartans

ahowl11's Vanilla Enhancement Mod

It's only been 3 weeks, but I have worked like a mad man on this mod (thank you COVID?) and bring to you the RTR6 integration! In it you will find up...

ahowl11's Vanilla Enhancement Mod v16 - The Forgotten RTR and Mercenary Pools

ahowl11's Vanilla Enhancement Mod v16 - The Forgotten RTR and Mercenary Pools

ahowl11's Vanilla Enhancement Mod 2 comments

In v16, I started the implementation of the next great mod on the list: Rome Total Realism 6. However before there was 6, there was 1-5.4.1 and that's...

ahowl11's Vanilla Enhancement Mod v15 - Rise of Empire, Medusa0, Balance & Fixes

ahowl11's Vanilla Enhancement Mod v15 - Rise of Empire, Medusa0, Balance & Fixes

ahowl11's Vanilla Enhancement Mod

After a vacation from working on the mod, I am back! In this version, nothing entirely new is added except for some amazingly beautiful units. However...

ahowl11's Vanilla Enhancement Mod v14 - XGM Final

ahowl11's Vanilla Enhancement Mod v14 - XGM Final

ahowl11's Vanilla Enhancement Mod 19 comments

In this version of my VE mod, XGM is fully integrated. You'll find brand new buildings, a way more in depth set of traits and ancillaries, a large amount...

ahowl11's Vanilla Enhancement Mod v13 - Costs and XGM Part 1

ahowl11's Vanilla Enhancement Mod v13 - Costs and XGM Part 1

ahowl11's Vanilla Enhancement Mod 1 comment

Another release after about 40 days! This version focuses on two things. First costs, to go in line with the ExRM economy. Second, there will be features...

ahowl11's Vanilla Enhancement Mod v12 - Economy, Resources & Population Growth

ahowl11's Vanilla Enhancement Mod v12 - Economy, Resources & Population Growth

ahowl11's Vanilla Enhancement Mod 4 comments

I'm back in a flash to give you the next step of my mod. This time around, the entire economy has been overhauled, from buildings, to trade, to population...

ahowl11's Vanilla Enhancement Mod v11 - Map Overhaul, BI/ALX Units, Formations

ahowl11's Vanilla Enhancement Mod v11 - Map Overhaul, BI/ALX Units, Formations

ahowl11's Vanilla Enhancement Mod

I'm back with another release! This time I focused mainly on spicing up the map by adding a ton of regions, as well as adding all of the applicable units...

ahowl11's Vanilla Enhancement Mod v10 - Colonies, Temples & Recruitment

ahowl11's Vanilla Enhancement Mod v10 - Colonies, Temples & Recruitment

ahowl11's Vanilla Enhancement Mod 1 comment

The VE mod is back! This time, the focus was put on some internal game mechanics to make the campaign more immersive. In this version you'll find a new...

ahowl11's Vanilla Enhancement Mod v9 - Rebels & Mercenaries

ahowl11's Vanilla Enhancement Mod v9 - Rebels & Mercenaries

ahowl11's Vanilla Enhancement Mod

In this edition, Rebels and Mercenaries get more of a selection, the map has many path finding issues solved and some bugs are fixed!

ahowl11's Vanilla Enhancement Mod v8 - Nomads on the Horizon

ahowl11's Vanilla Enhancement Mod v8 - Nomads on the Horizon

ahowl11's Vanilla Enhancement Mod 4 comments

In this Christmas release, all units are reverted back to V2, but all other features are kept. New Features include Nomadic Culture, New traits, features...

ahowl11's Vanilla Enhancement Mod v7 - Rise of the Serpent

ahowl11's Vanilla Enhancement Mod v7 - Rise of the Serpent

ahowl11's Vanilla Enhancement Mod

In this version, Thrace is overhauled, Culture is added as a feature, and some music and videos were unlocked.

ahowl11's Vanilla Enhancement Mod v6 - Sons of Zalmoxis

ahowl11's Vanilla Enhancement Mod v6 - Sons of Zalmoxis

ahowl11's Vanilla Enhancement Mod

In this version, the Dacians are completely overhauled and new Barbarian settlements are added to the campaign map!

ahowl11's Vanilla Enhancement Mod v5 - Germanic Mystery

ahowl11's Vanilla Enhancement Mod v5 - Germanic Mystery

ahowl11's Vanilla Enhancement Mod 1 comment

Yes, we work fast. In the 5th Installment, the Germans are given a brand new roster, Night Battles are added, bugs are fixed, and BI traits and ancillaries...

ahowl11's Vanilla Enhancement Mod v4 - Way of the Woad

ahowl11's Vanilla Enhancement Mod v4 - Way of the Woad

ahowl11's Vanilla Enhancement Mod 4 comments

The 4th installment is here! In this version, the Britons got a massive overhaul and the environments have been enhanced!

ahowl11's Vanilla Enhancement Mod v3 - Gallic Pride

ahowl11's Vanilla Enhancement Mod v3 - Gallic Pride

ahowl11's Vanilla Enhancement Mod 1 comment

In this version, the Gauls have been completely reworked with new units, and new buildings from BI! Also the BAI actually works now!

ahowl11's Vanilla Enhancement Mod v2 - Egyptian Makeover

ahowl11's Vanilla Enhancement Mod v2 - Egyptian Makeover

ahowl11's Vanilla Enhancement Mod 2 comments

In this version of the mod, Egypt is remade into the Ptolemaic Empire, the ReallyBad AI battle script is added, and 3 new regions have been added.