Aesop Games is a cooperatively owned and operated game development studio based in the Pacific Northwest. We produce the Mythic Renaissance game 'Brunelleschi: Age of Architects' and have several other titles in early development. Led by experienced game designer Matthew Mitchum and programming powerhouse Margaret Staples, Aesop games maintains a cutting edge approach to micropayment webgames and educational gaming.

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How to Play TinyQuest
TinyQuest

How to Play TinyQuest

TinyQuest

A quick rundown on how to play TinyQuest, the cam chat RPG.

Research Tree pt.3: The Magic Branch
Brunelleschi

Research Tree pt.3: The Magic Branch

Brunelleschi

Want to cast spells and train a Warlock army? Better break out the books and research some Magic!

How to Gain Negative Ranks
Brunelleschi

How to Gain Negative Ranks

Brunelleschi

What does a hero have to do to become a notorious bastard in the world of Brunellechi?

Hero Fame and Infamy
Brunelleschi

Hero Fame and Infamy

Brunelleschi

Heroes in Brunelleschi can choose to rack up fame or infamy, and compete for most famous or most notorious hero of all time.

First Glimpse at Aesop Games' New Projects! Part 1 of 2
Brunelleschi

First Glimpse at Aesop Games' New Projects! Part 1 of 2

Brunelleschi

A detailed outline of other projects Aesop Games has in the works. Persephone, Cloch and Carrasco.

Research Tree pt2: The Small Sciences
Brunelleschi

Research Tree pt2: The Small Sciences

Brunelleschi

What can be unlocked in the shortest research chains? Part 2 explores the 4 smallest basic sciences.

Research Tree pt1: Getting Started on Research
Brunelleschi

Research Tree pt1: Getting Started on Research

Brunelleschi

Puzzled by or Curious about how research works in Brunelleschi? This post explains the basics of research and how to get started researching stuff.

Development Progress August-September 2016
Brunelleschi

Development Progress August-September 2016

Brunelleschi

A quick summary of Brunelleschi's development states on all 3 clients.

Actions Have Come To The Mobile Client!
Brunelleschi

Actions Have Come To The Mobile Client!

Brunelleschi 2 comments

Actions have now been made real in the latest mobile update.

Our Fun Time at the DevRel Summit Event!
Brunelleschi

Our Fun Time at the DevRel Summit Event!

Brunelleschi

Aesop Games goes to DevRel Summit in Seattle with Community Manager Goldmoon and Web Developer Margaret

Full Play vs. Light Play. What's the Difference?
Brunelleschi

Full Play vs. Light Play. What's the Difference?

Brunelleschi

Goldmoon explains the difference between the full and light versions of the web-client.

A Sovereign's Perfect Settlement
Brunelleschi

A Sovereign's Perfect Settlement

Brunelleschi

Every ruler will have their own personal style of leadership. What will yours be?

N00b-Friendly Starter Guide
Brunelleschi

N00b-Friendly Starter Guide

Brunelleschi

Community Manager Angel lays out how to get started in the vast world of Brunelleschi.

Brunelleschi at Power of Play!
Brunelleschi

Brunelleschi at Power of Play!

Brunelleschi

This is the announcement to see Brunelleschi at the Power of Play indie-game convention!

Armor for Every Class
Brunelleschi

Armor for Every Class

Brunelleschi

While every character can wear armor, not all armor is available to all classes. You're about as likely to see a wizard in scale as you are to see a soldier...

Design Goals for Brunelleschi: Age of Architects
Brunelleschi

Design Goals for Brunelleschi: Age of Architects

Brunelleschi

The founders of Brunelleschi talk about their design goals for the game.

Everything Equippable!
Brunelleschi

Everything Equippable!

Brunelleschi

The world of Brune is rich with stuff to equip that can in turn equip other things. Here's a quick run-down of who/what can equip stuff and the stuff...

Unit Spotlight - Cataphract
Brunelleschi

Unit Spotlight - Cataphract

Brunelleschi

Before the stirrup was invented, there were only so many ways to fight on a horse, especially with armor. The Cataphract is one of the highest achievements...

Gear - Animal Companions
Brunelleschi

Gear - Animal Companions

Brunelleschi

Every character can eventually earn the company of a loyal animal companion. The kind of animal depends on your class, from valiant hounds to beautiful...

Sovereign's Life - Hamlet (Rank 1)
Brunelleschi

Sovereign's Life - Hamlet (Rank 1)

Brunelleschi

As the ruler of a brand new settlement, there are many paths to take. This article will help new (and prospective) Sovereigns decide what to do next.

Why to Have a Home
Brunelleschi

Why to Have a Home

Brunelleschi

You wake up one day in the wilderness with no stuff, no carrying capacity, and a limited ability to defend yourself. Around you are wild animals, possibly...

Regions and Inter-Region Trading
Brunelleschi

Regions and Inter-Region Trading

Brunelleschi

Regions are a complex feature of Brunelleschi and require some amount of foreknowledge and planning to exploit properly.

Sovereign's Life: How to get Ranks
Brunelleschi

Sovereign's Life: How to get Ranks

Brunelleschi

It doesn't take long for a new Sovereign to build their first three Districts and think 'Now What?'. Odds are you've figured out that Rank comes from...

Gear - Symbols
Brunelleschi

Gear - Symbols

Brunelleschi

The Symbol is a personalized design that represents your character. They can be commissioned, purchased, or found adventuring. Whichever Symbol you equip...

Class Abilities - Primary Clergy
Brunelleschi

Class Abilities - Primary Clergy

Brunelleschi

What are Class Abilities? A character's level represents the time they have spent training and they class-powers they've mastered with this effort. Class...

Class Abilities - Primary Trader
Brunelleschi

Class Abilities - Primary Trader

Brunelleschi

What are Class Abilities? A character's level represents the time they have spent training and they class-powers they've mastered with this effort. Class...

Minister: Holding a Seat of Office
Brunelleschi

Minister: Holding a Seat of Office

Brunelleschi

Information about Ministries in Brunelleschi, and their essential roles in the management of a successful Settlement.

Diplomacy between Settlements
Brunelleschi

Diplomacy between Settlements

Brunelleschi

The relationships between Settlements are greater than those between player. Each Settlement is capable of representing a few to hundreds of players...

State of the PC Client
Brunelleschi

State of the PC Client

Brunelleschi

Information about the current state of the Brunelleschi: Age of Architects PC Client.

District Profile: Inner Courtyard
Brunelleschi

District Profile: Inner Courtyard

Brunelleschi

The Inner Courtyard is an essential district for Medium Sized settlements, this article describes its buildings, action, and ministry.