Release of models I made for DoW mod War Eternal. Mostly Space Marines and Tyranids stuff. More details in description.
Cheers.
All right guys, as I said, Im releasing models I made for general use. Give credit where credit is due but otherwise, you are free to use them as you wish. I made all of these in 3Dmax2010. They are not textured, never was good in that, these are just raw models.
Preview picture is just there to fill space, those interested in how models actually look, check out this album
Moddb.com
List of files:
Tyranid Warrior
Tyranid Gaunt Mod (with all weapons and addons on one model)
Tyranid Gaunt Triangles (weapons and different armors separated and given over to individual gaunts)
Space Marine Randomization (my version of SM with about 20 different helmets, some look rather similar)
Tyranid Cerebore (my idea of Tyranid transport organism which would have melee attack)
Tyranid Consumption Node (addons for SP and Relics in game)
Tyranid Biovore (both Biovore and Pyrovore are in the file with other parts from Warrior and Lictor sets)
Multimelta
Lictor
Space Marine CC Weapons (couple of "viking" like shields and hammer with wolf and dragon heads)
Lasgun (with bunch of other variants ACOG one, ACOG with suppressor, lasgun with a grip, lasgun with GL and with GL Hybrid)
Land Raider Randomization (different variants of Land Raiders I worked on)
Stormbird (at least how I tried to imagine it)
Gatling Cannon
Space Marine Centurion (helmet needs a bit more work, its the vanilla marine helmet not the Centurion one, and optimization of the unit should be done. When I say that, I was planning to cut a bit more where I could on the number of triangles to make the model lighter. Only HB for weapons)
Bolters (several bolter variants)
I hope they will come in handy.
All the best,
ZmajOgnjeniVuk
thanks for sharing!
Sure thing Seregruth.
Thank you very much for sharing. I'm trying to get into modding for this game to bring a custom chapter to life and the space marine stuff here looks really great.
Any advice on where to start with for using/editing these assets though? None of the Soulstorm mod tools seem to be able to do anything with this filetype and I'm not sure how to even open them.
Raven hi,
these are actually files for 3ds Max and can be opened in modding software 3DSMax. You will not be able to open files in any of the SS mod tools, as far as I know. Sorry for such a late answer, I have just seen your question.