Completely prevents all dark ambient (zoned sounds) tracks from playing so that you can enjoy normal cluster music instead.
X4 1.32 released, X4NDA 1.30 is fully compatible as is
Updated setup guide to specify that you need to place everything into X4 root folder (always place any X4 mods there unless it's logos)
Does your game sound like a live Lustmord performance? Have you been baffled by creepy horror movie background "music" that replaces familiar and beautiful Alexei Zakharov tracks far too often? Do you get a feeling that X4 tells you that the Elder Gods including Cthulhu have awakened and are lurking somewhere nearby? Here comes the ultimate remedy for this problem, a red pill if you want.
This mod patches "region_definitions.xml" to remove all "zoned sound" references from clusters so that those damned and bugged dark ambient loops NEVER happen again. By the way it's fully compatible with any soundtrack mod including the absense of such...
I do think that "region_definitions.xml" file is going to be updated by Egosoft relatively often so before they fix this issue themselves I will make sure you can always get a freshly compatible X4NDA version for your mental health and immersion needs. I'm sure that eventually Egosoft will patch the dark ambience bug so this is a temporary kludge fix which you use at your own discretion.
Don't forget to rate this mod as I've spent at least two full days figuring out how to clean up this mess without any help from Egosoft or community. And of course report any problems if there are any.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.