Description

3 performance mods in this file: - A life less switch distance and auto switch tweak. - Weather tweak, more fog = more fps. - Less people in crowded areas.

Preview
x3 Performance tweaks
Post comment Comments
DELA_V
DELA_V - - 37 comments

thank you

Reply Good karma Bad karma+3 votes
ANIMEshnik_Hikky
ANIMEshnik_Hikky - - 88 comments

Hello! Curious changes and probably really useful, but there are questions, I would like to clarify something:

1) The varied weather available in Anomaly will not change, but there will always be fog, in all locations, 24 hours a day, right?

2) Population reduction changes only affect large camps in certain locations?
But this will not in any way affect the number of NPCs and their activity in locations outside the camps, right?
Do you need a new game? Or will it be possible to play with the old saves?
For example, yesterday I created a new character (mercenary) and set the population of stalkers to 0.25 and mutants to 0.5. In the "Dead City" in the mercenary camp, I saw no more than 12 NPCs, but my character is in the "Zone" for less than a day, after all, it then gradually supplements the NPC in the course of time, as I understand it.
Does the population parameter matter here at all? And how much fewer NPCs will be in the camps with your changes?

By the way, a real "Battlefield" is constantly taking place at the "Red Forest" location.

3) I looked at the configurations that you changed, in two places I saw "150" instead of "750" provided by "Anomalies" by default. And if I change the numbers to any of: 200, 250, 300, 350 and the like, but less than 750 (by setting, of course, in both configuration items, where "150" is now written there the same number of your choice), will it work? Will there be an increase in frames per second ???

I think that 150 is probably not enough, perhaps I would set myself 500 or even 600, but not more.

P.S. I used google translator, my knowledge of english is not so good as to write without it in a foreign language for me. I hope the meaning of what I wanted to say is conveyed correctly.

Reply Good karma Bad karma+5 votes
nb79 Author
nb79 - - 330 comments

The weather will change like normal but,
For example clear weather normal distance is like 600 or 700 now is 320, you will have less vision distance, NOT that there will always be foggy weather.
Population reduction makes it so they can't stay at large camps, like Rostok etc, they need to go somewheer else because the max population of the place was reduced, so actually i think there will be more people somewhere else, instead of being 10 squads at rostok etc, but you need to wait for the changes to take effect or start a new game.
You can set both switch_distance and switch_distance_normal or something like that its named to for exampñle 300 or 400 and you will still get more fps than the default 750 of course.

Reply Good karma+5 votes
ANIMEshnik_Hikky
ANIMEshnik_Hikky - - 88 comments

Good. Thanks.
Then it is worth clarifying even more:

1) At a certain distance, fog will always be visible, which will hide the visualization of objects in the world, right? This will give an increase in FPS, as I understand it.

2) Do all large camps have the same maximum number of NPCs with your edits? And what is the maximum parameter it has at all?
For example, the limit costs no more than 12 NPCs (conditionally) in the camp, I load my drive, and there were already 15 NPCs or even more, what happens? Over time, the "extra" NPCs will leave the camp and go somewhere for a walk, and then the limit of 12 NPCs in the camp will not be exceeded? Or is my game over?
And I want to understand if it makes sense for me to use your edits if my stalker coefficient is 0.25.

3) It would be great to know the average length of locations in the game in order to understand what parameter of the simulation distance is enough so that the simulation of life does not go beyond one location, but covers it all, with the exception, perhaps, of such large ones as: Jupiter station, Zaton , for example.

These are the two parameters that you edited (after all, you didn't change anything else, right?), putting "150" there, and for which parameter and what exactly is it responsible for? And is it important that both parameters have the same numerical value?

Reply Good karma Bad karma+2 votes
nb79 Author
nb79 - - 330 comments

...Less vision distance = more fps sure.

I don't know if the population tweak is worth if you have the population so low, maybe yes, you can open the files and see max_population i think i made them all 1 i don't remember.
Yes they need to leave the places, i don't think you need a new game, just wait. I thin you can uninstall the mod if you don't like it and people would reapper i guess i don't know.

In call of pripyat the switch_distance was 150 i don't know why in anomaly they made it so long considering it decreases performance a lot, and you will not see much after 250-350 meters anyway, 250 is perfect for sniping i say too.

When auto_switch is set to true, it grabs the switch distance from "switch_distance_normal" instead of "switch_distance" but i made them both the same just in case.

Reply Good karma+5 votes
DootyPropagandist
DootyPropagandist - - 32 comments

Thanks comrade.

Reply Good karma Bad karma+6 votes
dragnar05
dragnar05 - - 27 comments

(buried)

delete yourself from life

Reply Good karma Bad karma-6 votes
Zerk.
Zerk. - - 487 comments

You can also download Call of Chernobyl, extract its textures and levels, make a gamedata folder for them and put inside MO2 mod folder.

It can be quite tiring downloading CoC and then extracting its files only to extract again in AXR Toolset (textures and level files are in .db format) but the benefits are well worth it, you can also install CoC Absolute Nature Redux to make the visual more pleasing without losing fps.

While the levels folder is optional, it is still recommended because CoC LOD looks better than Anomaly LOD and gives a nice fps boost.

Anyway,I liked the less crowded areas, I'm definitely going to download it, thank you.

But isn't Yanov Station already a empty place with few stalkers there? and so does every stalker camp in the north.

Reply Good karma Bad karma+3 votes
JaykoFlayko
JaykoFlayko - - 28 comments

there is an addon that literally brings back all the call of chernobyl textures as you just said: Moddb.com

Reply Good karma Bad karma+1 vote
Zerk.
Zerk. - - 487 comments

Yes.. but the performance boost is rather small compared to CoC's "pure textures", I really have no idea why.

Reply Good karma Bad karma+1 vote
EnviroRads
EnviroRads - - 88 comments

well, the thing is that you get increased loading times (on HDDs is a lot more than original anomaly) also there's a lot of unrelated textures that will break things like huds and uis. saying this because I tried it but failed

Reply Good karma Bad karma+1 vote
Zerk.
Zerk. - - 487 comments

Yeah, I also had long loading issues as well, apparently it had something to do with some unnecessary files from level folder wich are Spawn.ai and Level.ai, there is also the Meshes and "wpn" folder wich is also unnecessary and thus it can be safely deleted. As for the broken UIs and HUD, just delete UI and HUD folders, they are inside textures folder.

Reply Good karma Bad karma+2 votes
FooXooF
FooXooF - - 14 comments

Зерк.Привет.)Не могли бы вы выложить пак CoC на скачку?Как отдельный мод.Без UI и HUD.

Reply Good karma Bad karma+1 vote
Zerk.
Zerk. - - 487 comments

Sorry I can't do it because the unpacked files size is 5 gb, it will take forever to pack the files, even longer to upload and download. Its more faster to just download CoC via torrent, size is just 3 gb.

Reply Good karma Bad karma+1 vote
tazuma
tazuma - - 30 comments

thanks for your suggestion, i tried it on my potato laptop and it works like a charm, i literally got back a new anomaly!
i found out coc's lod is what gives huge boost in performance, is there a way to use coc levels only but with anomaly textures?
edit:
yes it's possible, with a few exceptions.

Reply Good karma Bad karma+1 vote
inna1643491613
inna1643491613 - - 24 comments

there's a modification that increase the performance by setting the anomaly textures to a different resolution (1024x1024), but dunno which is preferable to use if that's the purpose.

Reply Good karma Bad karma+1 vote
iLuvPuncakes
iLuvPuncakes - - 4 comments

you're, a genius

Reply Good karma Bad karma+1 vote
mihael00
mihael00 - - 2 comments

What is the actual procedure for doing this? Ive downloaded the axr but dont know **** how to use it...

Reply Good karma Bad karma+1 vote
Br3dy
Br3dy - - 8 comments

Awesome addon! but can you post some screenshots to compare with/without the mod?

Reply Good karma Bad karma+1 vote
nb79 Author
nb79 - - 330 comments

There is not much to see, you get more fog, in clear weather like 320 instead of 600 for example, and big camps have a lot less people. And fps in general are giong to raise.
If someone likes to see far away, i'm afraid the weather tweak is not for them.

Reply Good karma+4 votes
accolyte1022
accolyte1022 - - 600 comments

I'm only using the fog part on a new game (story). My system isn't powerful, this has helped so far.


Reply Good karma Bad karma+1 vote
nb79 Author
nb79 - - 330 comments

The a life tweak gets you more and it doesn't downgrade graphics, its just that npc will not be 'online' far away on maps.

Reply Good karma+2 votes
konekomuffling
konekomuffling - - 28 comments

Lately i wanted to play the game with more fog, wanted a silent hill vibe on the zone so much, left only foggy weather and still wasnt enough fog... fren, i love you. 10/10 because is two birds with one stone with more fps, thanks so much, seriously thanks.

Reply Good karma Bad karma+3 votes
nb79 Author
nb79 - - 330 comments

glad it was useful.

Reply Good karma+3 votes
Guest
Guest - - 689,307 comments

Works perfectly. Thanks a lot for this ;-)

Reply Good karma Bad karma+1 vote
morgannoor1991
morgannoor1991 - - 473 comments

cool fix i love you man :)

Reply Good karma Bad karma+1 vote
morgannoor1991
morgannoor1991 - - 473 comments

this mod compatible? with *Ultimate DX8 Graphical Enchancement*

Reply Good karma Bad karma+1 vote
izperehoda
izperehoda - - 483 comments

Most likely

Reply Good karma Bad karma+1 vote
KuzzKun
KuzzKun - - 8 comments

Which config file controls population for rostok?

Reply Good karma Bad karma+1 vote
Eldraen
Eldraen - - 43 comments

Just wanted to say, thanks a lot for the add-on, not everyone has a powerful pc so this is very helpful.
Though while playing I had an issue, for some reason the ''Less people in crowded areas'' part of the add-on despawns Lukash and the medic from the Army Warehouses, I confirmed by creating new games both with and without that part and noticed that using it removes them from their smart terrains.
Enabling the add-on mid playthrough moves Lukash to the medic's house and the medic gets moved outside to the campfire located East of Lukash's room.

Reply Good karma Bad karma+2 votes
Radiant00
Radiant00 - - 51 comments

What's the changelog for this new update? :)

Reply Good karma Bad karma+1 vote
nb79 Author
nb79 - - 330 comments

I added an option with more reduced vision distance, vanilla clear is 600, the first weather fog mod is 350 the new one is sort of 210.

Reply Good karma+2 votes
Guest
Guest - - 689,307 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,307 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,307 comments

This comment is currently awaiting admin approval, join now to view.

settwinter
settwinter - - 87 comments

can anyone else confirm? if boomsticks is enabled with this addon alife, it will somehow breaks other addon such as fdda, bhs, mags redux when entering red forest. like you could play sin and spawn and those addons would immediately bug.

Reply Good karma Bad karma+1 vote
nb79 Author
nb79 - - 330 comments

That doesn't make sense, the alife tweak has nothing to do with things like fdda etc. I've been using it since forever without issues.

Reply Good karma+2 votes
Volk_Loner
Volk_Loner - - 15 comments

for some reason this is happening with me too, i cant find any solution

Reply Good karma Bad karma+1 vote
byktor01
byktor01 - - 7 comments

which values should i change to increase a bit the fog distance?

Reply Good karma Bad karma+1 vote
M3TAL_H4NK
M3TAL_H4NK - - 37 comments

Hi, with the Less people in crowded areas option I have some traders disappear in Army Warehouses, the option still gives me a lot of FPS, is there any way to fix that? :(

Reply Good karma Bad karma+1 vote
nb79 Author
nb79 - - 330 comments

Hi, sorry late, i have noticed the leader sometimes wander off, idk if its my mod but not traders, but anyway, you could grab the original file and edit it instead of lowering to 1 or 0 the populations, lower it less and see what happens.

Reply Good karma+2 votes
Guest
Guest - - 689,307 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: