A pretty simple and straight forward update of Laz Rojas' WolfenDOOM 2nd encounter. I changed alot of stuff I didn't like & enhanced it List of changes: 1. changed wolf 3d baddies to make them not in fight each other like a bunch of idiots & the S.S. are quick & skilled marksmen, the officer's are quick on their, feet mutants no longer launch fireballs. 2. added the Nazi chain gunner he randomly spawns among the officer's. 3. added new weapons. 4. added new music.

WolfenDOOM 2nd encounter (by Laz Rojas) update

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.