Description

All parts obtained from disassembling weigh 0 (zero). Optional: remove the weight of more crafting categories (tools, repair kits, parts, and upgrades).

Preview
Weightless Parts or Fully Weightless Crafting for 1.5.1 (now with DLTX)
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monelock
monelock - - 77 comments

Nice Mod.
There's a way to disable the remove patch animations of the game? because i found frustracting the anim while i remove it..

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Great_Day Author
Great_Day - - 133 comments

Hi, there's an old mod that worked on removing unnecessary animations. I don't know what it was called, but I still have the files. In configs/plugins/actor_effects.ltx it edited:

[disguise_tear_patch]
0 = actor_effects.use_weapon(0)
1 = xr_effects.disable_ui_lite_with_imput(db.actor, nil)
550 = level.add_cam_effector('camera_effects\\item_use_fast.anm', 8063, false,'')
1040 = xr_effects.disable_ui_inventory(db.actor, nil)
1460 = xr_effects.play_inv_tear_patch()
3020 = xr_effects.enable_ui_lite(db.actor, nil)
3021 = xr_effects.enable_imput(db.actor, nil)
3023 = actor_effects.use_weapon(1)

And turned it into:

[disguise_tear_patch]
160 = xr_effects.play_inv_tear_patch()

It might still work.

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Frozenstein
Frozenstein - - 99 comments

dude.

...DUDE!...

...DUUUUUUUUUUUUUUUUUUUUUUUUUDE!!!!

I LOVE YOU WITH FOAM @ MY MOUTH! <3 <3 <3 <3 <3

I was DESPERATELY searching for a way to disable the (imo) ultra cringey, useless and time consuming animations like repairing, disassembling, etc - but on the same time keep some other animations like skinning animals and healing because those anims are ultra nice with the Food Drug and Drink Animation addon.

1) My biggest beef was with the actor freezing
Lines of code responsible for it: xr_effects.disable_ui_lite.
So just removing that makes the character able to move (it always bothered me that i cannot move while equiping armor, backpacks or helmets OTL).

2)Lines of code responsible for cringy camera drunk-looking: level.add_cam_effector

3)Keeping ONLY the xr_effects.play_inv_ code does exactly what you said.

I can confirm it's working flawlessly with Anomaly 1.5.1 and FDDA v0.8.7c.

Thank you for offering such a clear and specific answer!

*makes gestures of blessing towards you and mumbles some verbal blessings too*

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Arhangelsmerty
Arhangelsmerty - - 12 comments

What are the differences between Moddb.com ?

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Great_Day Author
Great_Day - - 133 comments

Hi, I hadn't noticed that mod! Depending on which files you use, with my mod you can change the weight of parts, upgrades, tools, and repair kits, with the other mod you can change the weight of parts, upgrades, trash, and patches.

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Kotik02
Kotik02 - - 36 comments

Nice! Have a great day!

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