Description

What the title said. Weapons that drop upon an NPC's death will have been severely degraded, like Misery. Also, ammo should be limited as well.

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Weapons Drop Very Degraded and Limited Ammo Drops
Comments
Kostov
Kostov

So there's basically no difference between this and vanilla?

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capybara17
capybara17

oooh.

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Bazingarrey
Bazingarrey

burn

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TheForgery Author
TheForgery

Did you even try it? I tested it and weapons were half the degraded condition than vanilla (25% than 50%) upon being dropped. Ammo, at least for rifles, was also reduced.

EDIT: Did you mean without any weapon addon for the base mod? I spoke to a friend and said weapon addons tend to increase the weapon condition for dropped weapons.

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Kostov
Kostov

It was a joke. But practically, 25% isn't any different from 50% if you're just trying to get weapons sold to someone.

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TheForgery Author
TheForgery

Ah gotcha. Still, a weapon at 25% condition is more likely to jam than a weapon at 50%, at least I believe so, and weapon repair kits are more important. Also, unless the trader scripts are modified/replaced, merchants won't buy weapons below 70%.

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Kostov
Kostov

Yeah, that's true.

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ChielScape
ChielScape

Honestly, few stalkers would be dumb enough to walk around with a jam-o-matic, so weapon drops realistically are going to be above 70% condition for most but the rookiest of bandits. There should be a better way to balance the game.

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TheForgery Author
TheForgery

True. Heck, it would be great if weapons held by NPCs would degrade over-time and they would have to go to a mechanic or use repair kits (excluding zombified stalkers of course).

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Rexhunter99
Rexhunter99

Would be nice to find a way to make it balance better, but frankly selling guns is way too easy to make money off, I dont mind the lack of realism in this regard because I can just say "it got damaged during the fight" to myself, plus when I find badly damaged guns I want to use, I try and repair them using kits.

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ChielScape
ChielScape

Realistically speaking, if people keep killing each other and selling their weapons, supply would increase far beyond demand and traders would probably give very little money for even a very good condition AK74. By comparison, ammunition which is always high in demand would be very expensive because it is used up. Stalkers would go around carrying one or two mags at most because of this, and traders would only have a few boxes to sell. Getting a steady supply of ammunition into the Zone is harder than the occasional weapon.

Exotic weapons would be worth something, and exotic ammo would be worth its weight in gold. Expect specialized roaming traders here.

Just a few thoughts. I won't claim to have the one and only answer here.

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Radiant00
Radiant00

Hey, could you give me a link to your inventory/hud style?

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Kuro2712
Kuro2712

Can you make a seprate addon just for the limited ammo part without the very degraded weapon drop?

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ghosttrooper106
ghosttrooper106

dont work with itemsoup for stcop.
new items dont drops. Why?

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SpcDan
SpcDan

This shouldn't affect that since it only changes death_manager.script, not the ltx file related with item drop rates.

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SpcDan
SpcDan

This is the death_manager.script from CoM iirc

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