Dead : no interest in continuing this right now.
QCDE PK3 FILE SHOULD BE LOADING FIRST.
UPDATE : Updated because some weapons got some new stuff. Forget about balance. If you notice any bugs or something that looks wrong, tell me.
Description, Changelog of what does this addon changes in the game is here.
Changelog of the addon itself is after the description of the addon.
Alright, since people ask.
Youtube.com
What does this do?
It changes the behavior of the weapons.
-Gantlet replaced with the DOOT, trumpet that thrust you forward on primary fire and grows wings to fly you up.
-Machinegun and Heavy Machinegun shoots AIRPLANES! that will also spawn additional AIRPLANES! that fly up because why not?
-Shotgun now shoots 75 pellets and has a strong recoil that can kill you if youre not careful. Same with the Super Shotgun but 150 pellets. Oh and the secondary fire makes you spin around.
-Nailgun and Super Nailgun shoots nail-ammoboxes that you can pickup and that drop grenades when they hit a surface. Secondary fire shoots... chairs.
-Tribolt... i mean the MEMEbolt now shoots revenant heads that explode and secondary fire shoots the revenant himself with his mighty DOOT.
-Rocket Launcher shoots slow (really slow) rockets that has a massive blast and damage. Be careful around those! Secondary fire shoots the legendary calebjoy emoji from QCDE discord.
-Lightning Gun now pushes you way harder than it did before. Secondary fire shoots a plasma ball that guess what? Launches you to the skies!
-Railgun. Railgun doesnt care that you want a sniper weapon in your QCDE because now it will shoot 5 rail in completely random directions! Zoom (Secondary fire) mode kinda fixes the situation.
-S.U.M.M.O.N 10K. Shoots Bobs and Daves (Maulotaurs)!
1.3 : Making it look kinda nicer.
-Some minor balance changes, fixes and visual improvements.
1.2.1: Balance improvements.
All of the balance changes are only in DM.
-Decreased Rocket Launcher's explosion radius (900 > 500) and damage (300 > 60)
-Fixed the "Big Doot" altfire on Tribolt. Now it works. Increased the speed from 5 to 6, increased radius from 20 to 30
-Decreased "Chair" projectile damage from 50 to 30
-Lightning Gun's altfire projectile flies further
-1 rail out of five on Railgun's zoom will always be 100% accurate (heh)
-Minor visual improvements
So, this is hires weapon skin pack?
no
its a gameplay addon
Where's the changelog then?
What exactly does this addon do? I mean maybe I've missed something, but the effect was not recognizeable, while starting it along with qcde.
it changes how weapons work.
It needs the changelog. Without the changelog it's a pig in a poke.
what kind of changelog i wonder?
the one that tells what this addon does to weapons?
You said that it's not the cosmetic addon, it's a gameplay addon. You must say which elemets of the gameplay were changed.
Weapons firepower, their abilities, enemies behavior. That things. Heh
oh alright.