Description

This is my remake of John P's HD textures. All credit goes to the artists at Ion Storm and John P for the original work. I have remade a few normals and added specular/AO maps to some textures. More of these on the way! Certain wall/ground/door textures now have a heightfield/displacement map. I am working on getting this working in the game. Right now I am releasing the textures as is. Feel free to use them for your project. Please give credit where it is due.

Preview
Texture pack 0.1
Comments
lowenz
lowenz

Please, join us here: Ttlg.com

Reply Good karma Bad karma+1 vote
lowenz
lowenz

About the wrapper, dgVoodoo2+ReShade 3 toolchain is working great in Thief DS, but I don't think it's enough for your project.

Reply Good karma Bad karma+1 vote
cr4zyw3ld3r Author
cr4zyw3ld3r

Do you have instructions on how to get it running with DS, I have had no luck with mine. Keep getting crashes. WOuld like to test it out at least to see if I can get depth maps to appear.

Reply Good karma+1 vote
lowenz
lowenz

I use GOG TDS release.

Put d3d8.dll of dgVoodoo2 in Thief "System" Folder and configure the options through the setup tool.

These are my options: S13.postimg.org

Reply Good karma Bad karma+1 vote
cr4zyw3ld3r Author
cr4zyw3ld3r

Thanks will try it out.

Reply Good karma+1 vote
cr4zyw3ld3r Author
cr4zyw3ld3r

Hmm, so it seems to work fine on my desktop with the r9 390 and not with my laptop which has a GT 740M and intel GPU. Do you get lag spikes when the game first loads?

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags

Texture pack 0.1 has not been tagged yet.