Description

This is my remake of John P's HD textures. All credit goes to the artists at Ion Storm and John P for the original work. I have remade a few normals and added specular/AO maps to some textures. More of these on the way! Certain wall/ground/door textures now have a heightfield/displacement map. I am working on getting this working in the game. Right now I am releasing the textures as is. Feel free to use them for your project. Please give credit where it is due.

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Texture pack 0.1
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lowenz
lowenz - - 1,060 comments

Please, join us here: Ttlg.com

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lowenz
lowenz - - 1,060 comments

About the wrapper, dgVoodoo2+ReShade 3 toolchain is working great in Thief DS, but I don't think it's enough for your project.

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cr4zyw3ld3r Author
cr4zyw3ld3r - - 174 comments

Do you have instructions on how to get it running with DS, I have had no luck with mine. Keep getting crashes. WOuld like to test it out at least to see if I can get depth maps to appear.

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lowenz
lowenz - - 1,060 comments

I use GOG TDS release.

Put d3d8.dll of dgVoodoo2 in Thief "System" Folder and configure the options through the setup tool.

These are my options: S13.postimg.org

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cr4zyw3ld3r Author
cr4zyw3ld3r - - 174 comments

Thanks will try it out.

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cr4zyw3ld3r Author
cr4zyw3ld3r - - 174 comments

Hmm, so it seems to work fine on my desktop with the r9 390 and not with my laptop which has a GT 740M and intel GPU. Do you get lag spikes when the game first loads?

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