DOOM III - HIGH-RES PIPES (unofficial WULFEN TEXTURE PACK 2.0 update) // Update 8. dec. 2012 // About 200 new high-resolution textures were added to the game (usually 4 times bigger than the original). Most of them are pipe-textures and small to medium-sized wall-textures.
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Great!!
Im currently working on a second update, which also includes about 100 new textures and some fixes. It will be released soon.
8 dec. i updated the texture pack one last time for the moment, labeling it version 1.0. Hope you like it. More screens can be found here: Doom3world.org
Is this the updated version here at ModDB?
yes
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I get corruption reports when extracting with 7zip at least on 2 files.
Re-download.
There is a CRC error with several files. I've tried to re-download many times, but no luck.
mcitypipe1_bmp.tga
a_tecpipe2grn.tga
a_tecpipebraid1_d.tga
Same here. Any word on a fix?
I'll try to check prevoius verison on torrents.
Same here. OP, can you check the files listed and re-upload? I re-downloaded but I'm getting the same error as this guy here.
Same problem here, the hash matches so the uploaded file is corrupt.
Where to copy this to sikkmod main folder?
this is amazing work I am looking forward for the update, this game rox0rz the box0rz and I am playing it right now with all the very latest ingredients: doom 3 HD with update 2 + wulfen 2.0 + sikkmod POM + E3 Alpha sounds + your mod
the textures surpass even the very latest games - with these mods Doom 3 is not WAS the heaviest game of it's time - it IS the heaviest game of today !!! (I play with a single Nvidia Geforce GTX 580 Classified, it's 930 mhz and with all the effects turned on I get 30 fps when walking at 1600x1200 but only about 10 FPS when firing the plasma gun)
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Well, what can I say? Great work and thanks a lot for the effort :)
WARNING !!!...:
The download file named as 'High-Res_Pipes_inoffical_wulfen_2.0_update.pk4' is really a .RAR file, is NOT a working .pk4 (.ZIP) file, so after download, it must be extracted to a folder and then compressed again in .zip file format, and after that, renamed to .pk4 again and it will really work perfect, ok ?
Also, the '+set image_usePrecompressedTextures 0' should be set on startup.
I was comparing a few textures between mods and noticed some really bad textures and some seem just plain wrong. I found they came from this collection.
As an example compare stetrim2_local.tga from this to the one that comes with wulfen_texture_pack_2.0. There are many more examples and I only checked a few. This may have some better textures but its also got really bad ones.
In other words this update/fix is a mess, even if the uploaded archive wasn't corrupt (and misnamed, it's not a pk4/zip archive), so many mistakes.
Basically using this you'll trade some bad textures for bad textures in other places unless you're willing to fist compare every replacement in order to avoid all the bad textures.
This unofficial update is just lousy work.
Thanks for saving my time bro