A Team Deathmatch map for HL2DM. It is a team deathmatch only map.
This is a Team Deathmatch map for HL2DM. It is a team deathmatch only map. Very linear. Essentially a team on either end of a wide hall that spirals up with a large room in the center. Non traditional and conceptual rather than realistic in design. But should be a fun map for some people.
Basic weapons only (well, a few goodies). No rocket launchers or crossbows though. If people want, I'll make another version with all weapons included.
A trigger_hurt system is placed within each base. If you get too close to the ememy base you will get a warning. Enter the base and you will start taking damage from ambient gunfire (as well as spawning opponents). This prevents either side from dominating the entire map and camping spawn points.
Thanks for checking it out. Let me know what you think.