Makes the f1, rgd-5, vog25, vog25p, and m209 grenades very deadly. Also adds 10 seconds of green light present after dirty explosion.
Super F1 Mod v1.4 By NoMore
Makes the f1, rgd-5, vog25, vog25p, and m209 grenades very deadly, throw ONLY from behind cover.
The grenades are now (V1.4)less dangerous to the player, but caution must still
be exercised when using them.
Modded f1, and vog25/25p explosion particles using the helicopter base explosion file.
Modded rgd-5 and m209 explosion particles using the fuelcan base explosion file.
10 seconds of green light present after dirty explosion (radiation grenades)
Upped frag count to 1200.
Larger frag radius.
Larger blast radius.
f1 and vog25/vog25p now leaves fire burning for a short time.
f1 and vog25/vog25p Now uses the helicopter explosion sound file for explosion sound.
rgd-5 and m209 Now uses the fuelcan explosion sound file for explosion sound
heli explosion adds sound to the lingering flames for a short while.
explosive barrels etc carryable, with normal stats
rgd-5 and m209 grenades kill with radiation now.
creature files modded to make npcs vulnerable to radiation
optional grenade launcher variants included: Vog 25, Vog 25p -explosion, fire wound damage
m209 -radiation damage
Make a copy of your original w_f1.ltx, w_rgd-5.ltx, and weapons.ltx files, and save it to a safe location,
then just drag and drop the modded .ltx files into your
Stalker: SHOC/Gamedata/Config/Weapons folder and overwrite if asked to.
the modded creatures files go into your Stalker: SHOC/Gamedata/Config/creatures folder
creatures files are mandatory for the radiation damage to work.
Simply replace your original copys as above.
You can do whatever you want with this mod, include it in your own if you want,
just give me a little credit.:)
filefront nickname: NoMore
GSC Gameworld stalker forum nickname: NoMore