My vission for HD loners models I modified or created using Anomaly HD Models Addon assets and original game files.
Pack description:
All the models were modified or created to correspond my personal vision for the faction and in my work I wanted to make all the game factions to have their own unique look, style and ammunition color scheme.
Notes:
For version 1.5 modified character_desc_escape.xml and character_desc_zaton.xml to unlock unique look for Escape tech and Zton medic.
Also character_desc_general_stalker.xml was edit to inrease lonner novice variations. If you have this file previously modified than skip to avoid conflict.
The pack includes files for version for 1.4.22/1.5R6 and 1.5R7.
Compatibility:
The pack was created and tested on vanilla CoC and not tested with another mods.
Installation:
For the models: Copy the "gamedata" folder from selected version of the game into the game's directory. Overwrite if prompted.
For textures: Copy the "gamedata" folder from "textures" into the game's directory and overwrite if prompted.
Credit:
Greate thanks to Raito-x-Ray, the author of Anomaly HD Models Addon and all the authors whose models and textures were used in HD Models Addon (Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek9) !
Update and changes:
- Changed pack structure.
- Pack name on download should be Stalker_neutral_HD_models_collection_v1.1
Amazing!!!
F*ck it! I'll disable Infiltration Addon for Anomaly HD Models.
Technically if you copy only .ofg models, without copy character_desc_*.xml files shouldn't effect other mods as in this case no config files will be touched. So as an option to solve compatibility issue is do not copy "configs" folder from "gamedata" packs folder.
does it work on static lighting?
Yes, but the models won't look as good on static
Expression : false
Function : ParseFile
File : xrXMLParser.cpp
Line : 48
Description : XML file[$game_config$] parsing failed. Can't find include file:[gameplay\character_criticals.xml]
stack trace:
0023:005637E1 xrCore.dll, xrDebug::fail()
0023:75DEAE54 KERNELBASE.dll, lstrlen()
0023:00548E00 xrCore.dll, CMemoryWriter::seek
0023:00548E10 xrCore.dll, CMemoryWriter::tell
0023:005479A0 xrCore.dll, CMemoryWriter::w
0023:005490D0 xrCore.dll, IWriter::valid
0023:00548E20 xrCore.dll, rtc_initialize
0023:00578130 xrCore.dll, IIniFileStream::`vftable'()
0023:00547690 xrCore.dll, CFileReader::operator=()
Not sure if the issue is related to the models. Complaining that can't find character_criticals.xml and that's a base file from the game and was not touched or altered by the mode. What game version you are using? Make sure you are installing v1.4.22 or 1.5 of the pack for a the correct version of the game.
For Stalker COC 1.5 R6, you need to install skins version from 1.4.22(skins and the amount of characters themselves is greater in 1.5 R7). If you have any other mods, just delete the folder Config, where insertions into the Stalker folder of the game. I own a weapon mod Arsenal overhaul 3.1, it didn't work that way and then I deleted it Cofig, and now it works great. :)
Thanks for mentioning! I am using 1.5R7 and didn't know that R6 has the same file structure as 1.4.22. That's my bad, going to edit description for all packs.
Notice the difference, I have been playing COC since 2017, so I know a lot about the development itself and the difference in versions. I don't know how R7 is now, when I tried it, it was unplayable
Updated all the packs with proper version descriptions. Thanks again for pointing about the issue.
And R7 looks playable, at least the one I am using.
It's a little thing, the most important thing is that the skins work great.
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