A multiple gametype map by Galentv.
Alright, now when i tested the map i saw one bug in the red square... But anyway, This is a great map inspired by COD 1 Stalingrad and Red Square.
One other thing: I've no idea how to make angles and such of thins, so the mg42 may look a little wierd when you turn them some times. Fully cabable, thought.
DO NOT TAKE ONE STEP BACKWARDS!! If you are lets say 20 players, then 16 of then just rush forward all the time (In tdm recommended) and the others snipes the machinegunners at the top.
In SD: Be careful! You've got to eliminate the machinegunners! And then make supressing fire all over the Machine gun positions. After that, its time to move forward and let the snipers take the rest.
Push forward to the riverbank and HOLD THE POSITION AT ALL COSTS! If you move forward, the germans will spawn at the bottom at the riverbank and then the russians have got the machineguns!
In CTF: Hold the position and let 2 of you infiltrate and take the flag. Remember to cover them with the machineguns!
How to install:
Open the ZIP.
Extract the mp_volga.iwd file to Call Of Duty 2/Main.
I made this map because this map was definently missing in COD 1 and UO.
Well, at least we've got it for COD 2 now.
You dont have to worry about ask for permission, just use this for your mod. But dont say that you made it!