Description

It's about time you get your hands on their own weaponry! Slot 8, obtainable by killing a Spider Mastermind.

Preview
Spider Mastermind's Chaingun for Brutal Doom v21
Comments
Tomiechan
Tomiechan

Good idea ~

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DonTheDoomer
DonTheDoomer

Oh how the tables have turned >:)

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eviltechno
eviltechno

hell yeah. n1

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minigunner_ali
minigunner_ali

Hoy hoy I'm the boy; Pakin 800000000 pounds of heavenly joy 😈😈😈

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DiegoexeMEN
DiegoexeMEN

it is incredible
I would like you to do a similar one but with the cyberdemon rocket launcher

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Ultimate_Dukke
Ultimate_Dukke

So many new people lol

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JonnyNava367
JonnyNava367

Now we need the Cyberdemon's rocket launcher with the ability to be dual-wielded like the Annihilator, the unused Dark Claw (obtained by cutting a Baron of Hell's arm), and the Archvile's horn your remove from the fatality.

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Dox778 Author
Dox778

- Cyberdemon's missile launcher isn't really too interesting, just a rocket launcher you don't need to reload.
- Dark claw - That'd require me to make it more than just a simple weapon addon if you want me to work like that, plus how exactly is it supposed to work?
- The horn would also require me to make changes to big parts of code, and... why?

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Guest
Guest

Have you thought about brining the unmaker from doom 64 to brutal doom? Love your additions to brutal doom.

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V0RPAL
V0RPAL

Dude...the unmaker is already in BD v21 and the one from D64 is lower tier in effect. we don't need another weapon mod for that.

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SomeGuyNamedMolinard
SomeGuyNamedMolinard

i would like it if this were project brutality compatible

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BeanyBoi69
BeanyBoi69

crashes when loaded with brutal doom v21, and im not sure why.

"Script error, "brutalv21gun.pk3:mastermindchaingun.txt" line 7:
'@property@weapon.selectionorder' is an unknown actor property"

had to change file name so it was next to brutal doom

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Dox778 Author
Dox778

Judging by your comment I assume you're not using a mod loader, which you definitely should.
Also, are you loading any other addons along those two?

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annoyingduck
annoyingduck

This is so badass, I made an account just so I could say thanks for this piece of absolute devastation!

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maidloverpls
maidloverpls

Can't wait to try it in coop, thanks!

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maidloverpls
maidloverpls

Fun mod. However, it spams the message "Jump target 'PuristGun' not found in MastermindChaingun" every time someone switches to it, which can be a bit annoying.

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Dox778 Author
Dox778

I'll fix it, thank you.

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BeanyBoi69
BeanyBoi69

I am not using a mod loader but i am using a music mod. Any specific mod loader i should download?

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Dox778 Author
Dox778

No, anything will work. Did you unzip the file first?

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BeanyBoi69
BeanyBoi69

Yeah, i took out the pk3 file.

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BeanyBoi69
BeanyBoi69

just got the new updated version, works great! Thanks!

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Guest
Guest

Hey! Do you know if it's possible to put the weapon il slot 5?
I will be more confortable to have it next the the other rocket ammunition users

Thanks, amazing mod!

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BeanyBoi69
BeanyBoi69

Found out why the game would crash. I was loading it with doom, not doom 2.

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Guest
Guest

Why not use the Volcabus's Cannon?

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bh4g
bh4g

Does this work with Project Brutality 3.0?

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Dox778 Author
Dox778

no.

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lyhwha
lyhwha

what can i do?

Script error, "MastermindsChaingunPERS-ADDON.pk3:mastermindchaingun.txt" line 21:
"inventory.althudicon" is an unknown actor property

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lyhwha
lyhwha

why it worked in zandronum and now doesn't?

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carlosanimax
carlosanimax

How it's very cool and destroyer. <3

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tokdmvlad
tokdmvlad

Вау Крутой Аддон Сделай Версию Для Project Brutality

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KP_SapphireMK2
KP_SapphireMK2

what is this PERS addon from?

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BerserkerNoir
BerserkerNoir

A pretty Nasty Weapon, in the a good way huh!
Perfectly balanced with the usage of Rockets and PlasmaAmmo.

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