Soulchess 1.19 EPIC map.
NEW: -Use a Board Ability
Similar to Field Attacks, Board Abilities end your turn after usage. However, they don't require a hostile target like Field Attacks do.
All Soldier-types have "Soul Release":
Sets the soul of this unit free: it gains 20% bonusdamage, +1 armor and instantly restores 2 manapoints. The effect lasts for the duration of the next battle of this unit. However, you won't gain any Soulpoints from this battle. Using this ability multiple times won't make the bonuses stack, only the manarestoration does.
All Archer-types have "Fortify":
Attackers won't have any Attacker's Advantage (attack&movespeed bonus) against it. Lasts until the unit uses a Field Attack, attacks another unit or until it moves onto another field.
All Caster-types have "Meditate":
Restores 1 Manapoint to this and all nearby allied units (covers 9 fields).
-Levelup / Soulpower
As mentioned before you gather Soulpoints by fighting. But you also gather Soulpoints by occupying the king fields (+1 Soulpoint per round) and the healing fields in the middle (+2 Soulpoints per round). Those Soulpoints can be spend to increase the level of a unit for 10 Soulpoints (neither a king nor Aznereth) or to cast the race-specific Soulpower. Both options can be found in the menu which shows up if you select your king or press ESC.
Soulpowers are extremely powerful and may change the tide of the battle. Some drain all Soulpoints beoming more effective with each point, others have a static cost.
1-4, they can pick out of 8 completely different races.
1: To get a first impression. Creeps will spawn but they won't move at all.
2: Works. Not recommended though – some races have big advantages here.
3: Big disadvantage for the player in the middle.
4: That's the way it's meant to be played.
All games are FFA.