Add addon Report JSRS Sound Overhaul 3.3 for Update 4
Location
Addons
Filename
JSRS_Sound_Overhaul_3.3.zip
Category
Weapons Audio
Licence
Proprietary
Uploader
Solarint
Credits
unethicalrus, Souvlaki, Beats, JSRS Team
Added
Updated
Size
95.44mb (100,074,042 bytes)
Downloads
6,566 (16 today)
MD5 Hash
69b467f04613bf8e234c144e34964c92
Embed Button
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Description

JSRS Sound Overhaul 3 completely overhauls all the gunshot sounds with new assets. New Distant Sounds. New stereo first person sounds. 8 layers of audio for each weapon. Variable sounds for each guns for more variety. New Explosion Sounds.

Preview
JSRS Sound Overhaul 3.3 for Update 4
Comments  (0 - 50 of 108)
RatRider
RatRider

V4 was great looking forward to trying this version, do I just install over the old version or remove old first?

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✪Sparrow
✪Sparrow

V4 to V5 are the same files and some additional, so no problem putting V5 over V4

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Rogue_4TW
Rogue_4TW

new game?

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Guest
Guest

So uh...any chance the Known issue bugs with layering and drop off will be corrected?

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Solarint Author
Solarint

I'll try for sure, but it looks to be an engine limitation with lots of sound layers. I might have to reduce the number of sounds playing to truly fix it :(

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Georg_Ravioli
Georg_Ravioli

I'd recommend you leave it, then. I can handle the quick transition from sound type to sound type, having more sound layers is always better IMO.

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Solarint Author
Solarint

Are you having the same crash? I can't find the issue with the newest version (v5) The VSK crash was in v4, so I'm not sure

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Vyticoz
Vyticoz

Ah. Those new suppressor sounds are satisfying as ****. Thank you for this.

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deadlove1993
deadlove1993

+1

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deadlove1993
deadlove1993

in v. 2.4 this mods work very good, but in v. 3.0 the sounds of the shots are very quiet. How fix it?

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shadypanda33
shadypanda33

Amazing mod my man, would be awesome if you could update it for the Update 2 that just came out

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lpkapo
lpkapo

It's working fine for me with Update 2

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shadypanda33
shadypanda33

No ****? It must have been one of my other mods then. Appreciate the info though

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lpkapo
lpkapo

Probably. I know weapon and armor condition based on rank isn't working with the new update if you have that.

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JDAC
JDAC

did you get rid of the supersonic bullet cracks after V4? because I cant hear them in V6

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Solarint Author
Solarint

Yeah, use the Escape from Tarkov cracks. They are way better.

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Slavour
Slavour

DMR sound files missed? the game crashed, it said "missing wave file", and pointed out "DMR sound".
I am not sure about which part got wrong.
I only use this addon for WEAPON SOUNDS.
btw, I also unpacked the configs and scripts folders and moved them into gamedata. BUT I am sure the unpacked files are OVERWRITTED by all my addon files.

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Guest
Guest

Man! Great sounds! How hard would it be to work these gun sounds (and that cool distance sound layering) into vanilla coc 1.5 r6? I would love something like this, but all these mods are always for Arsenal overhaul and stcop. I just don't like the amount of guns in those mods; and all the ammo types just make the inventory and everything very overwhelming for me. These sounds though! I've been trying to figure out how to work the snd layer script with my own sounds, but I can't figure out how to get the game to use it. I know it involves sound config ltx files for each gun now, and I can't seem to figure it out.

Any chances of you helping me out with this?

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Solarint Author
Solarint

Anomaly uses engine updates to get the sound layering as far as I know. I don't think it will be possible to fully port this into another mod without those engine changes.

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AdamBorseti
AdamBorseti

Hey! I registered to reply. The engine I'm using supports layers, distance attenuation, separate sounds for the player. Even coc 1.4 supported that, and I'm on 1.5. Is there a way you can send me some type of template for the proper folder hierarchy and file structure? I would really REALLY APPRECIATE IT. I don't use the extra gun mods because I think that they add waaaaaaay too many guns that would NEVER make it into the zone. ******* advanced, no-export, western weapons like the XM-8 (that never even entered mass production) and the AR-15 chambered in 50 Beowulf? Give me a break! I even cringe at the sight of the F-2000, but at least it's super-rare and you get a feeling that not many people have them. Also, this sudden and severely autistic introduction of WWII weapons like the STG-44 makes me want to bludgeon a child! Like "Really, rookie?" You just got into the rookie village and happened to find a weapon that is mostly in museums and shoots rare ammo? Nothing blows up my immersion like seeing some dirty 20 something year old gopnik in a trench coat, swinging up a PSG-1 sniper rifle! It's ******. Anyway, sorry for the rant..... can you help me out, dude? I'd really appreciate it!

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AdamBorseti
AdamBorseti

Any updates on this matter, my dude?

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devilhood
devilhood

Why are there so many .bak files in the archive?

After deleting them you can cut the download size in half.

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Solarint Author
Solarint

Yeah my bad. It's from SAVandT which is used for distance settings and its a pain. It always defaults to "On" for backups and I always forget to remove them every time I edit something.

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Guest
Guest

there is a crash of the game when you try to take the saiga or vepr

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Solarint Author
Solarint

When you get a crash, can you paste your clipboard into a comment here? I'm not getting any crashes on my side.

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sentinel_deco
sentinel_deco

darn, installed 3 addons, now the game wont start. dont know if its this which troubles...

edit: after deleting gamedata and installing it again, the game wont start with your sound mod.

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Solarint Author
Solarint

When you get a crash, can you paste your clipboard into a comment here? I'm not getting any crashes on my side.

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sentinel_deco
sentinel_deco

i will. right now im downloading your latest version. do you want the log file paste into here? isnt that too long? however, i will check it.

edit: okay its short, here it is:
-----loading d:/s.t.a.l.k.e.r. - anomaly\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section 'wpn_sr25_sounds'. Please attach [*.ini_log] file to your bug report

edit II: is this information helpful?

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Iron_
Iron_

Same here btw. Game crashes with this mod installed (Removed mod, started game with other mods, all worked - with this mod added, it crashes)

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dave_5430
dave_5430

No chance we can get an uninstallation module for the previous version?

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Solarint Author
Solarint

Not gonna lie, I have no idea how to do that.

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dave_5430
dave_5430

Well, unfortunately I deleted the rar of the previous version, so I have no idea what the old files are that aren't crucial to other mod's existance.
Don't suppose you have a pre-2 version hanging on a google drive somewhere right?

I mean, there's like, a huge chunk of sound files just sitting in the gamedata folder doing, from what I can tell, nothing, and then there's a bunch of configuration files, but I'd rather crosscheck what I can remove with the original before I break, say, every other mod I have installed.

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dave_5430
dave_5430

I just yolo'd it....

And it worked. No problems so far!

Maybe you should put the hotfix in with the regular download.

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Solarint Author
Solarint

all my mods with their old versions are available on my google drive folder Drive.google.com

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VikCleDoom
VikCleDoom

Had this issue with the dmr sound file Moddb.com

Also, not sure if it's related to the aforementioned issue, but I can hear gunshots at point blank range even though there's nothing close by or at least not that I could see.

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Solarint Author
Solarint

Drive.google.com
This should fix your issue.

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Solarint Author
Solarint

Looks like I also forgot to comment some ogg files. I'll have to do that next version.

Reply Good karma+3 votes
Toxicity86
Toxicity86

I honestly think that outside of shotguns most sounds of the new update are by miles better in audio quality that the last one's. Shotguns don't sound like precise combat/hunting tools anymore(MP-153 for e.q.), they now sound just generic, like in COD MW. Please change them so that it won't feel like you would shot through a sack of grain :)

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mrmaks10
mrmaks10

Wow!! This is just a masterpiece of stalker modding!! Many thanks to the author of this modification, I'm sure this should not be ignored!! Very great work, thank you very much!!_)) Respect for autor, This is TOP!!

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Solarint Author
Solarint

Thank you! :D

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OnlyaWanderer
OnlyaWanderer

I came

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morbid1
morbid1

Very nice, sound quality is great. Do think some of the unsupressed firing sounds could stand to be a bit louder though.

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therealMooble
therealMooble

Got this error since updated Soundscape Overhaul v4 and JSRS SO v2.v1

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section 'wpn_sr25_sounds'. Please attach [*.ini_log] file to your bug report

*edit - deleted w_sr25.ltx fixed the prob for now i guess... got other soundmods like jarheads - maybe that was the cause.

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Jmsborland97
Jmsborland97

TOZ - 194 pump action sound is missing between shots, but is present on a reload

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Solarint Author
Solarint

Gotcha, I'll fix that for the next version. Thanks!

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Jmsborland97
Jmsborland97

No problem, thanks for making these mods :)

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Iron_
Iron_

This version of the mod crashes my game. I removed it from my collection of mods, started and all worked. Then added this mod, game crashes. Hopefully you can fix this issue. Also, I noticed you asked for "clipboard" - where can I find it, so I can post it aswell?

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dave_5430
dave_5430

XREngine auto dumps the crash log into your clipboard, just press ctrl+v / right click paste in any text editor.

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dave_5430
dave_5430

Version 2 has 493 backup files included in the zip that add to 30 MBs of the total file size.

While no issue for modern internet user, mayhaps it's an idea to remove them in future uploads.

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Solarint Author
Solarint

Yeah my bad. It's from SAVandT which is used for distance settings and its a pain. It always defaults to "On" for backups and I always forget to remove them every time I edit something.

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