SOARES93'S LUGER P08 SKIN PACK
Pack of Luger pistol skins from other more obscure videogames and an original by me included.
These models were ripped from the following games:
-Commandos: Strike Force
"zCommandos4_Luger.pk3"
"zCommandos4_Luger2.pk3" - edited version by me.
-Mortyr II: Forever
"zMortyr2_Luger.pk3"
-Heavily edited Call of Duty 1 Luger.
"zS93luger_reskin.pk3"
-In this skin I tried to use the gloss efects as a specular/bump map effect.
All of the skins have their respective variants with silencers wich will be equiped on single player missions (all of mission 2; mission 4 level2 and level3; Siegfried Forest; Die Sturmgewehr and Communications blackout). All of them also have fully working toggle-action animations.
KNOWN BUGS:
If you are using this skin in a server that doesn't have it then when in idle the models will use the 'fire last' animation (looks like its firing on it's own).
So for these skins to work properly both the server and client must have !!!THE SAME!!! skin installed.
Alternate download link: Mohaaaa.co.uk
INSTALL:
-Place the respective .pk3 file inside the 'main' folder.
UNINSTALL:
-Remove/delete the respective .pk3 file from the 'main' folder.
Hope you enjoy and have a have a nice shooting!
Pretty Work, I Love These Details At The Pistols..
***FILE UPDATED!***
The Luger skins from Commandos: Strike Force have been updated to include the sounds from the same game.
Fine work !
Cheers.
Hello Soares93.
I found the error of luger weapon. I am sending pictures with this error. The error shows that the thing on top of the gun is extended. Probably the Luger.skd file has this error. Will you fix and update it?
Greetings
photos :
Ibb.co
Ibb.co
Ibb.co
Ibb.co
Ibb.co
Ibb.co
This error is the "fire-last" or "idle-empty" animation. It's an error that already comes in the base game when NPCs wield the Colt45 where you can see the weapon's top part slided back.
It can be visible in mission 6 after you killed all the snipers and released the prisioners at Fort Schmerzen when the game sends you some friendly NPCs to help you. One of them has the Colt45 and you can see the same error.
That top thing on the Luger is the mechanism that loads the next bullet in real life. It goes up and down when you fire it.
But since it has a "fire-last" and "idle-empty" animations coded in, it will generate the same error as the Colt45.
The only way I could fix this is if I remove said animations which would make the Luger just a cosmetic skin instead of being and acting like a completely different gun.
ok i understand fine.