a vehicle replacement mutator is provided in combination with a package full of custom vehicles that are compatible with the vehicle replacement mutator. This allows the vehicles to be used on all the vehicle maps. Independent of the vehicle replacement mutator is the trickboard mutator which will replace the default hoverboard with the trickboard vehicle. The same goes for the Powerboard mutator. Also included are all of my maps that are cooked with these vehicles, which include HydroExtractor, MinusTankMeUp, Synapse, and TanksForPlaying.
Thread: Forums.epicgames.com
For the PC platform, a vehicle replacement mutator is provided in combination with a package full of custom vehicles that are compatible with the vehicle replacement mutator. This allows the vehicles to be used on all the vehicle maps. Independent of the vehicle replacement mutator is the trickboard mutator which will replace the default hoverboard with the trickboard vehicle. The same goes for the Powerboard mutator. Also included are all of my maps that are cooked with these vehicles, which include HydroExtractor, MinusTankMeUp, Synapse, and TanksForPlaying.
Thanks to euchreplayer23 for making the individual mutators for each vehicle!
CREDITS:
Josh "CaptainSnarf" Turpen, euchreplayer23, Gorzakk, Big-Al-B, BGE, Omnip)o(tentS, usuckonline, sayunkle
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Changelog
0.9
- rebuild and recook for 2.0 patch
- adjust albatros camera view
- make albatros primary follow look, much more useful now
- fixed albatros factory collision cylinder, it should no longer go flying when it spawns
- fixed ballista sound cue
- fixed iontank secondary online
- changed pickup for powerboard/trickboard, it's no longer the invisibility pickup
- fixed kraken sound cue
- fixed mandrake crashing due to changed property settings in patch 2.0
- reduced nautilus size & improved handling
- increase themis weapon damage & radius
- increase rate of fire for gorgon primary undeployed
- improve gorgon secondary aim & reduce damage
- reduce owl rocket size
- added more kickback to ballista primary
- added meshes for all vehicles to vehicle packages, they now show up correctly in the editor
Because all packages must be cooked together in order to work online, I also added
my maps to the package (sorry for the increased size
):
WAR-HydroExtractor-snarf-v9
WAR-MinusTankMeUp-snarf-v9
WAR-Synapse-snarf-v9
WAR-TanksForPlaying-snarf-v9
- added healzones to MinusTankMeUp-snarf-v9
- fixed healzones on TanksForPlaying-snarf-v9 for biotanks
- added summon codes to the readme file
0.8
- lower sound volume of kraken beam turret, biotank laser, minotaur laser
- Fix tracer line from forager during online session
- partial fix for tracer line from kraken forager turret during online session
- fix rattler cloaking during online session
- fixed many warnings/errors appearing in log window (but not all ...)
- fixed bug causing player to get trapped in nautilus
- make kraken avril turret rockets only lock vehicles
- slowed down kraken avril turret fire rate
- fix mandrake cloak when firing during online session
- fixed bug with vehicle replacment mutator not saving it's configuration
- Added Windows Installer package for easy install / upgrade
- cooked all packages. V7 packages are uncooked and will fail with cooked maps.
0.7
- added new textures and materials for most vehicles
- added new particle systems for most vehicles
- added new sound cues for some weapons
- added boost to trickboard. double tap forward to boost
- adjust aegis shield size
- give rattler hellbender deluxe style gun
- give ballista gunner hellbender deluxe style gun
- slow down biotank secondary spam
- reduce forager damage
- made gorgon possible to drive while deployed
- update hellbenderdeluxe to display "deluxe" in name when entered
- increase hornet damage
- increase mandrake bomb drop speed
- increase themis combo damage
- slow down kraits
- increase mandrake rez time
- increase rattler rez time
- change minotaur handling/mass
- give tantalus shock turret weapon
- removed minotaur 3rd seat (broken online)
- Added kraken vehicle
0.6
- Fixed IonTank beam during online session
- Fixed Nautilus beam during online session
- added hellbender deluxe vehicle
0.5
-adjusted albatros aim
-improved forager attack range and turn/aim ability
-fixed albatros muzzleflash
-fixed nautilus muzzleflash
-increase nautilus mobility
-fixed themis support in vehicle mutator
-added owl vehicle
-added aegis vehicle, shield increased over minustankmeup-snarf-beta1 version
-added minotaur vehicle, third seat adjusted, different particle effects from minustankmeup-snarf-beta1 version
-added tantalus vehicle
-added iontank vehicle
-added ballista vehicle
-fixed nautilus pilot aim ability, adjust fire rate accordingly
-weakened rattler, less health and less damage
0.4
-added vehicle replacement mutator
-adjusted mandrake explosion/damage effects
-adjusted themis damage
-moved gorgon on snarfalanche map
0.3
-fix bullet death issue for cerberus
-added forager
-added kraits
-added mandrake
-added powerboard
-added themis
-fixed gorgon shields
0.2
-fix freezing on PS3
-tweaked Nautilus viewport
-tweaked Nautilus speed/handling
-fixed None accesses in rattler
-fixed? rattler cloaking online, let me know guys!
-fixed a spawning issue with the albatros
-added gorgon vehicle
-fixed machinegun sounds in hornet and assaultbender
-adjust hornet gun damage
-adjust albatros gun damage
-adjust megaspam damage, now more like multispam
-made trickboard go full speed over deep water
-fix awards given by biotank turret
-tone down biotank goo globlings, increase max glob size
0.1
-added Hornet vehicle
-added incoming bomb sound for albatros
-added secondary fire to BioTank
-tweaked BioTank primary ROF
-fixed Rattler HUD issue showing 'spacebar -> ' consantly
-fixed rattler cloaking issue with secondary fire
-added trickboard powerup/mutator
-added nautilus vehicle
-fixed damage types, shows correct name weapon when killed by said weapon
-changed biotank skin
-made biotank goo more gooey
-updated biotank machinegun turret to laser turret
-tweaked biotank speed
-tweaked spanker vehicle momentum scaling
-made cerberus a homing target
-tweaked cerberus secondary fire
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Some of these vehicles are inspired by or are remakes of other vehicle mods from UT2K4, which can be found here:
Oons.wikidot.com