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I am sorry for the fast update but there were two major bugs in the last version. Changelog: Fixed: Sky on Alamo // Added: "Beachhead" and "Airstrip"(US)// Fixed: Bug with disappearing Infantry after saving // Fixed: Smaller bug on Monastery
Oh, cool... I love your missions! Btw, the only thing I wonder about is that in your previous versions I could easily edit any mission. (I like to add some stuff there and there you know :)), but it does not seem to work for me in this new one. Cause even though I save my edited version, nothing is changed when I play it. But all in all a superb mod! ;)
You can still edit them you just need to unzip the .pak files
Yeah, thanks for the update SirHinkel.
Okay,so i have been playing your missions for quite some time now with my friends,and there is only one thing that we dont like about them.
The arty,it shoots its own guys just to kill a few of ours,and it can like blind fire right on top of them on some possitions where it cant see our soldiers (not entierly sure they maybe had a sniper or something)
Also 45 minutes to prepare on some defence missions seems kinda long.
This is my feedback so far.
Cheers from Romania!
P.S:Still love your maps.
I agree that 45minutes are to long for coop players or people who play on easy/normal difficulty but If you're playing alone against heroic AI you need these 45min to have at least a little chance to win ;)
SirHinkel, Do I have to activate the versions 1.0, 1.1, 1.2? thanks for this mods!!!
1.3 is the newest version
Hi Sir.. in mission_usa/france when i call rangers, the m3 explodes and ragers didn't appear
hmpf okay will fix that. thanks for report happens often to the m3 don't know why...
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Your D-day mision is the most epic mision I've played i this game, you are the boss :D
I'm glad you like it
SirHinkel, I have an issue with this mod. Everytime I activate it, it pops up a message saying
define not found (esdlreader.cpp, 326
>file "/set /stuff /gun/ np 150mm sfh13
5: ("range heavy howitzer")
I'm running a torrented version of MoW v1.81.1 - Standard. I had bought MoW:AS on STeam on my Desktop, but it shortly caught a virus and crippled the OS. If you can help me out, I'd be appreciated. Your mod seems great, especially with the addition of new units and vehicles. :D I'll redownload because our internet was caught off and we've been using a neighbor's wireless, but the strength is weak. Maybe some files were screwed over cause of it.
^ Forgot to log in.
I'm running a torrented version of MoW v1.81.1 - Standard. That's the problem. You need the newest version to run this mod.
Thanks. both for the help and the quick reply. I'll be back if I encounter any other issues, or if I just wanna say hi. :3
running torrented version and using a neighbor's wireless.. nice idea ! :D
What is the latest one?
I use 2.05.16 version and get the same error with M1911
I was wondering if there's any way you can make a small mod to the game that would allow you to repair any vehicle that isn't *completely* destroyed? I like to scavenge whatever I can, and I hardly ever destroy a tank completely. Most of the times I attempt to damage the hull, only to have a AT that shouldn't even be there open fire >.> Also, I have yet to come across a mod that allows the usage of Aircraft. .,. I would really enjoy having a small fleet of bombers handy.
One of my older maps has six aircrafts in it but it's currently "under construction" ;)
Alright :o I had to download STeam, let it update, then download my bought version of MoW:AS and then place the mod into it, so yeah. Took 7 hours on this crappy connection. Thanks for the info, if it weren't for that I'd still be figuring out what the hell is wrong with the 1.8 torrented version. When do you think the "under construction" one will be finished, and would you like any assistance? I'm inexperienced but I learn with enough direction :o I'm sure you've got plenty on your plate, and an extra set of hands is always nice.
All the maps that are still under construction will find their way back into the mod but I really can't say when. I try to put at least one of them into each update.
Assistance is always welcome but I fear I don't have much work for you by now. All new missions I'm working on are based on the not yet released version of the "German soldiers Mod".
Alright, if you do ever need help or just want to pass off techniques or whatever, I'm here to learn :D And I just want to say, Your mod is *awesome* Extremely detailed, wonderful work Sir. I especially enjoyed the flame tanks. <3
Some reason it says that the archives are either broken or damaged when i try to get it for my folder
Tried to re-download it ? And don't try to unzip the .pak files within the mod except you want to changed anything.
meant to say unknown or damaged and this after it downloads. Does not go to winrar
try it with 7zip 7-zip.org
Only the newer versions of winrar are able to unzip 7zip archives.
kk So far found an issue. Minor script error it appears, um. The first Pacific Campaign missions, when you order in the Assualt Squad, the vehicle itself appears along with it's intended occupants, but...the vehicle is the only thing that ever shows up on your selection Bar. If you dismount all the soldiers they won't appear. You can issue orders though. It's extremely minor but I thought even the smallest report would be beneficial to you. :o Also, maybe for your next mod you can add a small campaign for a Pyro Corps? I've noticed a lot of people enjoy burning **** on MoW xD
^ Just suggesting an idea, you already have stuff planned I'm sure ^w^
Indeed, even the smallest bugreport and suggestion is very welcome
Alright ^^ If I find anymore I'll report it, see ya later :D
Great work and keep up the good job. I totally enjoyed playing it and there is no end to it =) . Do hope you can do more for USA Pacific mission. Its really really enjoyable !
Can anyone help me with editing maps ????
Unzip the map you want to edit and put it back in the .pak file after you have made your changes. Overwrite the existing .mi and .map files (depending of what you have changed) inside the concerned map folder. And you're done.
Cool Thx, not sure I did right but it work's ! =)
If I may ask why so complicated now to edit and before no ?
Thx again SirHinkel for all you hard work !
The new method (.pak files) requires less space on the HDD and I have had the experience that smaller Mods crash less.
I love this mod, but it still crashes sometimes :|
I think that the prices are too high, as a consequence you buy less and try to steal enemy's tanks and stuff.
You also tend to don't buy middle-low tier units (for example some sdkfz and panzers 1/2)
Maybe you should keep high the price of later medium and heavy tanks and try to lower the rest
Spotted a little patch on the first Pacific mission where there wasn't any terrain, I figure that might be a mixture of things, I.E. I detonated something there, saved it, then loaded and it failed to materialize the spot. At any rate I uploaded a photo of it to my Steam but I figure you didn't need to see it. If you want to I'll post a link.
Screenshots are always welcome because its easier for me to locate the spot you're talking about.
your tips worked thank you :D just like the others said the best map for me is also Omaha. your effort in this mod is awesome just keep it on :)
jep I like it too but the map is made by lukeisonfirex I just made some adjustments and the script.
It's located in the center of the map.
Thanks DocileWolf thats really a pretty ugly bug ;)
Happy to be of service. ^^
I also gave the 2nd pacific mission a try, and the allied units already placed do not appear on the selection bar. They react in the same manner as the Assault squad in my first report. :o
Oh, and apologies for the slow reports. I'm playing a huge mixture of games these days and I only have 10 minutes for MoW. x.x
I'm not in a hurry. I'm not doing anything on the mod at the moment anyway.
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42 votes submitted.