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Seph's M4A1 from the CS Source Community on PR Animations.

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Seph's M4A1
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Ismoleboss
Ismoleboss - - 1,652 comments

Thank you Peequod and I’m sorry about this accident. Have a good healing !

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Peequod Author
Peequod - - 15 comments

will do!

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Anthony817
Anthony817 - - 2,771 comments

Damn man that is horrible to go through! I hope you are feeling better soon!

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Peequod Author
Peequod - - 15 comments

thanks!

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Blackflag554
Blackflag554 - - 514 comments

thanks for the weapon, i hope u get well soon!

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HonzaBalak
HonzaBalak - - 746 comments

Looks awesome, as always. Hope ypu get better soon. BTW one really stupid but kind of funny idea came to my mind. I'm sure that there must be a CS 1.6 skin pack for CSS. It would be real fun to see oldschool 1.6 characters in Battlefield.

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S4NTRIyPdH@PR
S4NTRIyPdH@PR - - 62 comments

FIRE IN THE HOLE

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S4NTRIyPdH@PR
S4NTRIyPdH@PR - - 62 comments

i fell sorry for you. you are still making new addon for our community even thought you got injured rlly bad and using wheelchair right now. thx alot dude

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Loveass99
Loveass99 - - 42 comments

when i switch auto and then crash

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Guest
Guest - - 688,627 comments

Go to weapon file, open the css_m4a1.tweak, then find the BeginComp:SingleFireComp section. You gonna find this line:

ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addFireRate 3

you only need to change the 3 to 0 since this game firerate code only contain 3 number: 0 (single), 1 (burst) and 2 (full auto).

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ilusion4sta
ilusion4sta - - 10 comments

Go to weapon file, open the css_m4a1.tweak, then find the BeginComp:SingleFireComp section. You gonna find this line:

ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addFireRate 3

you only need to change the 3 to 0 since this game firerate code only contain 3 number: 0 (single), 1 (burst) and 2 (full auto).

(btw if you find the guest comment the same thing, thats me before i create the account lol)

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Guest
Guest - - 688,627 comments

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