Seph's M4A1 from the CS Source Community on PR Animations.
Just got released from the hospital because of an accident. I'll still continue to port stuff whenever I can and try to get some more work done. Both my legs got fractured real bad and I'm in a wheelchair right now lol.
I apologize if I was out for some time but now I'm here again. As always, Enjoy.
Thank you Peequod and I’m sorry about this accident. Have a good healing !
will do!
Damn man that is horrible to go through! I hope you are feeling better soon!
thanks!
thanks for the weapon, i hope u get well soon!
Looks awesome, as always. Hope ypu get better soon. BTW one really stupid but kind of funny idea came to my mind. I'm sure that there must be a CS 1.6 skin pack for CSS. It would be real fun to see oldschool 1.6 characters in Battlefield.
FIRE IN THE HOLE
i fell sorry for you. you are still making new addon for our community even thought you got injured rlly bad and using wheelchair right now. thx alot dude
when i switch auto and then crash
Go to weapon file, open the css_m4a1.tweak, then find the BeginComp:SingleFireComp section. You gonna find this line:
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addFireRate 3
you only need to change the 3 to 0 since this game firerate code only contain 3 number: 0 (single), 1 (burst) and 2 (full auto).
Go to weapon file, open the css_m4a1.tweak, then find the BeginComp:SingleFireComp section. You gonna find this line:
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addFireRate 3
you only need to change the 3 to 0 since this game firerate code only contain 3 number: 0 (single), 1 (burst) and 2 (full auto).
(btw if you find the guest comment the same thing, thats me before i create the account lol)
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