A multiple gametype map by Carcass26.
Map Title : mp_scrap
Map Version : 1.0
Author : Carcass26
E-mail : Carcass26[at]hotmail.co.uk
Website : www.evil-monkeys-clan.co.uk
Game : Call of Duty 4
Supported Gametype : Multiplayer
: Team Deathmatch
: Search and Destroy
: CTF / CTFb
Map Size : 8-24 : Medium Map
Contents of this Package :
Extract mp_scrap folder to [root]/CoD4/usermaps (create folder if missing)
Rcon name for map is "mp_scrap"
Construction Time : 10 weeks
Map Build Info : Brushes 7532
Brush Entities 1543
Box Entities 492
Model Entities 2426
Custom Content : Custom decal texture
: 3 Custom scrap textures with Normal maps (Bump Maps)
: Custom Window Breaker Script
: Custom Struct/FX Script
Known Bugs : Map is created Sas vs Spetsnaz but works only with mods that have the _teams.gsc updated.
If you play this on a server and it is not SAS vs Spetsnaz, you may need to inform the Mod Creator that
that they need to update their _teams.gsc. This problem should be corrected in 1.6 patch.
The correct player models will definitely be shown whilst using the customMaps Mod.
: A very few models may appear black on low graphics settings. This is a problem that I suspect is related to the Light Grid,
but have not been able to rectify it.
: The perspective of the minimap is a little off in the South West corner. I'm still experimenting for a solution
to this common problem.
: Not so much a bug, but due to model limits I was unable to include destructible cars to the Used Car Lot as
Average FPS : 70FPS
Project Info : This map is a MODSCON08 WINNER.
I wanted to create a map that allowed the player to have a different playing experience to a standard map,
in that they can quickly switch between Close Quarter Battles at ground level to ambushing unsuspecting
players from above or sniping across the map.
The map is essentially a large open map, but can cater for all gameplay styles. So a player can happily run
around with a shotgun, while another can climb to the high ground and have plenty of options to snipe.
It took a lot of careful positioning of objects and terrain to ensure I created a realistic location that
blocked certain Lines of Sight and ensured balanced gameplay, but I am confident I've pulled it off.
Thank You to : Zeroy for various tutorials
: Robinson for his Custom Struct/FX tutorial
: FD for his Custom Window Breaker Script
: Ray for his inspiration for the car crusher
: CGtextures.com for there great selection of images for custom texures
: Everyone that took the time to help test the map
: Everyone that put up with me constantly working on this project
Feedback : All feedback is welcome! Please email me with any problems or comments.
Thanks for downloading, and Enjoy!
This map can be found on the 'Evil Monkeys Custom Hardcore' server : 22.214.171.124:28960
This map is also available in the MODSCON08 map pack Modsonline.com