Saleucami Canyons 1.1 map.
Saleucami Canyons v1.1 - A Battlefront II mod map by Mazda A.Y.
Author's contact information:
You can reach me with e-mail at "icerocket2001@hotmail.com" or "hellknightmazda" on Xfire.
Installation instructions:
1. Download the zip file.
2. Create a new folder named "SAL" in your "addon" folder.
3. Extract the zip files into the "SAL" folder.
4. Run the game, choose Instant Action, and select Saleucami.
5. Have a ton of fun!
Changes from v1.0 Beta:
-Tower turrets in GCW
-New ARC Rail Trooper replaces Clone Commander
-Clone Sharpshooter replaced by Kashyyyk/Felucia Sniper.
-Droid Gunship added
-Extensive bug-hunting
-Terrain remodeling
-Glitch removals
-More Speeders added according to request
-Concussion Cannon Turrets from Kashyyyk available now
-Built Beam Turrets also available
-AI path fixes
-AI flight fixes
-Improved AI skill and ability
-STAPs, BARC Speeders, AATs, and IFT-X Tanks have sound
-Removed 2 Techno Union Ships
-Added in light posts
and more...
Upcoming in v1.2:
-Sound for all vehicles and starfighters
-Imperial Shuttle in GCW
-New Clone skins
-Finalized death regions
-Finished CTF modes
-Water
-And more!
Known bugs:
-Death regions aren't final yet, so try not to fall into the pits and the ravine.
-CTF and 1-flag modes aren't finalized yet. They can be played however. Conquest and Hero Assault are final.
-If you select Han Solo's fusion cutter in Hero Assault, it will get stuck. This happens with many mod maps.
-The palm trees have no collision effects.
-Most vehicles have no sound effects yet. This is still a work-in-progress for me as well as many other modders.
If you find any bugs, report them to:
-FileFront Battlefront II Files
-GameToast
This map may not be modified or re-distributed without my consent.
Mazda A.Y. All Rights Reserved, 2006