Description

Redesigned Inventory and Compass to fit with immersion

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S I M Hud and Inventory
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Katarina_the_Mid
Katarina_the_Mid - - 154 comments

Cool

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haasflaas
haasflaas - - 20 comments

oh lord

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Taylorsd Author
Taylorsd - - 17 comments

Im in an Advanced Photoshop class and I plan to build on this over the next few months and release a cleaner version.

I'm also working on getting the time and compass viewable in the inventory for those that don't don't play with a minimap and compass turned on.If anyone can do that easily do it, and release it, i will make a texture for it.

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Vyticoz
Vyticoz - - 236 comments

Not gonna lie, I like the idea of the inventory looking like a backpack and your equipment looking like actual tactical equipment with pouches and all that. I can't wait to see how you refine this idea more. It show's a lot of promise.

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GetSpookd
GetSpookd - - 337 comments

I really like the idea. Its just that the execution needs a bit of polishing. Keep doing what you're doing.

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nize2864
nize2864 - - 52 comments

Hello. Any chance for this to work on Anomaly 1.5.1 ?

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Muew
Muew - - 25 comments

Good luck man i hope the class goes well. I can tell already this needs a lot of work. But keep going, well done! :D

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Bazingarrey
Bazingarrey - - 499 comments

Dear god xd

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KUSH_
KUSH_ - - 30 comments

i like the idea behind this, will be keeping my eye on this mod

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Qball.
Qball. - - 108 comments

The concept is fantastic and it makes things look more immersive of the equipment. While I'm not into the desert camo look, I'm sure this will develop into an Addon I will be excited to try out.

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fridgebro
fridgebro - - 199 comments

What in the goddamn?

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Guest
Guest - - 689,065 comments

very nice good nice

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Katarina_the_Mid
Katarina_the_Mid - - 154 comments

Btw after I tried it, I'm going to assume it's my resolution because the placement of the textures used is all mismashed on my screen and the inventory is mostly black. Playing on a laptop 1366x768

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Taylorsd Author
Taylorsd - - 17 comments

Not sure, I dont assume anything with modding anymore. I did however test this on every resolution on a vanilla and heavily modded game. I also tested with all the latest ICON mods.
If you could list me your PC specs I can research this and see. Also do you have anything else in your Texture/UI folder
I will try and repeat this, although I have a food idea why you are getting this.

For everyone else getting darker icons, its not just you its me, I uploaded a version with a unsharp/mask filter....thats all me. Meaning I messed with something that didnt need messed with

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SilentEagle
SilentEagle - - 103 comments

Same for me too, mostly black and the texture messed up even after I first removed everything in my Texture/UI folder.
What I am seeing;
Moddb.com
I am on potatoe specs however so I think its my specific graphics settings or something
My CPU is Core i5 4590 intergrated graphics

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Taylorsd Author
Taylorsd - - 17 comments

I feel stupid, I tested this on DX11. It isn't ready for DX9 or DX8 Yet. Just 10 and 11. I'v been out of modding for over 10 years and this mod is part of a class project I picked.

I just didnt see anyone playing less than DX10 so I didnt bother making the texture for it. It will be a simple copy, paste, and resize when I complete the final project. Think of this as the rough draft or sketch of what the final will be.

Thanks for the feedback

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Guest
Guest - - 689,065 comments

Let us know when this seem it could be great foe immersion.

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reter
reter - - 615 comments

Cool addon! i suggest you to make the texture inventory on the right simple clean

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Taylorsd Author
Taylorsd - - 17 comments

New version up
Sorry to the 4:3 monitors, i didn't get around to making a custom texture for you yet.
Just for 16:9 Widescreen

4:3 works but looks like a Pseudodog's ***

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Vyticoz
Vyticoz - - 236 comments

Hey, man. This is starting to come along really well. If you're trying to make it compatible with 4:3 monitors you have to edit the actor_menu.xml located in configs/ui

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Taylorsd Author
Taylorsd - - 17 comments

Appreciate the feedback. I will look into the config file. I did however make the texture exactly like the one from Anomaly. I ran Anomaly using its ui_actor_menu.dds and it did the same thing on my pc. That tells me Anomaly isnt set up for 4:3 either.

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Qball.
Qball. - - 108 comments

Looking forward to seeing more backpack graphical options.

Comment: It seems weird to see the hand holding the compass when we have both hands already visible on the weapon, detector, bolts, etc. Have you considered any other ways to represent the compass?

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Taylorsd Author
Taylorsd - - 17 comments

Yeah, looking at a the same compass model without the hand. Also looking at a model that is a watch and will align with the time so not to mess with any cfg files.

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Guest
Guest - - 689,065 comments

Would look nice if not being so cluttered and busy. When are being shot at. You will not find exactly what you need when you need it.

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jbdomingo2017
jbdomingo2017 - - 1 comments

What the...........

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