Inspired by the Pretty DP Water Pack, this mod also adds pretty water to Quake using the DarkPlaces engine but more ripply-er (also adds new teleport and slime).
Ripply Pretty Water Mod For DarkPlaces Quake v1.0 August 27, 2020
by Gremlin 'MrC' Forester
Additional credits:
Pretty DP Water Pack v 0.55
by Zombie & Urre (further modified by My-Key & Seven)
Note: Although no assets were used from this pack I did use it to learn about dp_water and how to go about setting up this mod. So, thanks!
Description:
Inspired by the Pretty DP Water Pack, this mod also adds pretty water to Quake using the DarkPlaces engine but more ripply-er (also adds new teleport and slime).
Requirements:
Has been tested with the Aug 29, 2017 build using a GeForce 670 (at the time of this release). This is a content mod so it should work across a wide range of builds, mods, levels, etc… (untested).
Make sure you are using vised maps. Check out the link below:
Lit adds colored lighting (optional but recommended).
Quakewiki.org
Install:
Unzip into your id1 folder along with any vised maps and lit files from the link above.
If it doesn’t seem to be working, bring down the console ~ and type “exec water.cfg” without quotes.
Usage/Legal:
If you use this in your own mods, credit would be nice.
No commercial use as the water caustics (used for the diffuse maps) were made using a free water caustic generator. Dualheights.se
I seem to be loosing keyboard control with this mode?
This mod is much better visualy than Pretty Water 0.55 alone, but no matter what I do it produces heavy graphic glitches on the water.