Embark on the first segment of the Reality ODST journey with Takeback, a Halo Custom Edition map that offers a new challenging skill based twist onto Halo's gameplay.
[UPDATED as at 12/5/2012]
Reality ODST Takeback has been updated quite significantly. If you have a previous version it is recommended that you upgrade.
Patch date 12/5/2012 Australian timezone
Reality ODST: TakebackPatch Notes:Version 2.0- New skybox added from Precipice
- Gamma reduced to 50
- Custom ENB settings added
- Amplified recoil for weapons
- Huge buff to covenant weapons damage
- Slight decrease in damage if player is shot in leg
- Weapon accuracy redone, 3 shot bursts are pin point, with accuracy slowly decreasing during extended bursts
- Covenant weapons accuracy heavily reduced to compensate for damage
- Added a Reach warthog to the initial beach assault
- Added a new covenant encounter that attacks the beach after it is taken
- Added approx 7 extra marines by the crashed Albatross, bringing the total number to around 15+
- Added 7 ODST drop troopers which drop shortly after the player enters the complex
- Increased number of covenant in the 1st level of the complex
- Massive increase in numbers to covenant to the 2nd level of the complex (where the hunters are)
- Damage buff to human weapons
- Added slowmo effect when Q is pressed, long recharge, short duration
- Added Reach assault rifle next to Spartan helmet easter egg
- Added a new boss battle with a stealth energy sword elite commander after button is pressed to destroy AA
- Added ODST pod and door scenery
- Added 2 banshees which spawn at the start
- Decreased needler damage to Spartan
- Spartan no longer follows player deeper into the complex
- Added 8 stealth elites after the building with the button is left
- Added 9 extra marines to the Beach Defence
- Doubled length of beach defence by doubling the wave count from 10 to 20
- Less Brute waves, more grunt and jackal waves
- Buff to health and armour of elites and brutes
- Fixed the marines exiting the pelican weird
- Fixed Spartan explosion at the end not showing
- Fixes to Spartan pathfinding
- Removed 1 falcon at beach defence and relocated remaining vehicles
- Added some extra barricades to beach defence and extra gun turret while relocating others
- Fixed elites not shooting player in end cutscene
- Tripled amount of checkpoints during Beach Defend
- Replaced MA5C silenced with ODST pistol
- Spartan now uses regular MA5C
- Combat effectiveness of ODSTs increased with SMGs
- Added human heavy machine gun by crashed albatross
- AA gun now explodes after boss battle
- Other very small fixes and additions
- Updated readme Version 1.1 (Avaliable on Halomaps)
- Added Reach Assault rifle
- Amplified recoil
- Replaced MA5C silenced with ODST pistol
- Fixed pathfinding
Wow! I'm impressed. Keep up the good work.
Imo you should make the spartan tougher or smarter because Im contiously losing because he runs in and dies, other then that its amazing though.
This is an excellent example of a Custom Edition mod.
Cool :)
Mod details are wrong its still the same map atm. Will release in a while.
it doesn't work to my halo ce even doing the -console it just gives me error like exception then gone out of the game..
cant even get past the opening... on easy...wtf...
ok bro change **** please make the spartan not run in the open like that and go die. or at least make it where we don't have to restart when he dies its almost impossible to make it though the opening.