Makes the loot condition based on the stalkers rank, no more 1% gear on a Legendary stalker.
General:
This addon makes loot a lot more realistic where higher ranking stalker are a tiny bit smarter and keep their gear in check. This means only the top 3 can give you items that you are able to fix with vanilla Anomaly using simple kits and cleaning items.
Compatibility:
Mod only changes one file [death_generic.ltx] and nothing else. So it is incompatible with every mod that changes that specific file.
[weapon drop_condition]
novice = 0.2, 0.4
trainee = 0.25, 0.5
experienced = 0.3, 0.6
pro = 0.35, 0.7
veteran = 0.4, 0.75
expert = 0.4, 0.8
master = 0.5, 0.9
legend = 0.8, 0.95
[outfit drop_condition]
novice = 0.2, 0.4
trainee = 0.25, 0.5
experienced = 0.3, 0.6
pro = 0.35, 0.7
veteran = 0.4, 0.75
expert = 0.4, 0.8
master = 0.5, 0.9
legend = 0.8, 0.95
Values go from 0 to 1, which means 1 is 100% condition in game.
Eyy, it's finally here!
So 0,8 1 translates to 80-100% durability of weapons dropped by them?
Yes, about. But in my experience i rarely get 100% weapons. Also the description is wrong and should be updated cause the values of the mod are less for legends. The exact ones are:
[weapon_drop_condition]
novice = 0.2, 0.4
trainee = 0.25, 0.5
experienced = 0.3, 0.6 professi 0.7
veteran = 0.4, 0.75
expert = 0.4, 0.8
master = 0.5, 0.9
legend = 0.8, 0.95
[outfit_drop_condition]
novice = 0.2, 0.4
trainee = 0.25, 0.5
experienced = 0.3, 0.6 professi 0.7
veteran = 0.4, 0.75
expert = 0.4, 0.8
master = 0.5, 0.9
legend = 0.8, 0.95
Although since the verification process is weird it did not apply the correct file it was supposed to.
Should be fixed now.
Thanks man. I was wondering in which file these values were. The original ones are ridiculous:
novice = 0.05, 0.2
trainee = 0.05, 0.25 ...
Jesus...
I know right.
What did you update?
The authorization SOMEHOW ****** up the files. So they accepted the first test file i posted instead of the new one.
1.5.1 compatible?
Seems to work fine for me.
armor is 100% droppable ?