Hello all.
My Doom mapping started with my first map for QCDE and, luckely for me, the first QC:DE Capture the Flag map. The map is made under insperation of the Q3CTF01 map, but with a lot of my own changes. Also the map has my own soundtrack. Check my music at dechmusic.bandcamp.com if you like it.
After finishing of my first map I got an addiction. Addiction from mapping :) So I'm working on QCDE CTF mappack, adding them here one by one.
Please feel free to notify me in QCDE Discord or here in case of issues, bugs and whatever. Hope to play with you this map soon.
Update B 1.2.1 (2019.10.05):
Fixed issues with Jumppad sounds and impassible walls on QCTF03 and QCTF03B
Update v 1.2 (2019.09.15):
Now this is a pack, which consist of two CTF maps and two forks of these maps:
- QCTF01. "The struggle". My first map and first QCDE CTF map. It has some similarity with Q3CTF01 map, but it's different. It also have my original soundtrack.
- QCTF01DM. "The struggle DM". The deathmatch version of my CTF map. Basically, it is one half of QCTF01 with different Itemplacement and geometry.
- QCTF03. "Fatal error". The map inherited from Rooster's "Fatal instinct" recreation in QCDE. I took the geometry of the duel map and turned it into CTF map with portals (Hello, Vortex portal). The main trick of the map is that bases are located on two island's. Players can distantly attack each other trough the huge pit, but reach the other base only through the portal from behind.
Map includes amazing melody "Shadow woods" from Hexen, remastered by Luke Jansen
- QCTF03B. "Fatal error". QCTF03, but with the wall between bases. Makes the map more like the Vortex portal from Quake 3 team arena.
Update V 1.1.1 (2019.06.22):
qctf01:
- Remove stairs in Quad room. Yes. These annoying stairs. Yes. You will fell down less often now.
- Added lightning gun. Yes, I gave up and added lightning gun.
- Named the pk3 with version.
Update 2019.02.03:
Now there are two maps:
QCTF01 - Capture the flag map
QCTF01DM - Death Match version of my map
QCTF01 updates:
- Changes in stairs in the middle area
- Added window on the 2-nd floor in the middle
- Updated Skybox
- Addad Michaelises script, which returns Flag from the pit instantly
QCTF01DM:
- First version of the map
Update 2019.02.07:
- Resolved the Issue with two Items spawn
Do u plan a create 4 coop PvE with waves as new game mode?
Oof. I guess it is not question for me. i'm not a developer)
How do i install this to QCDE?
Putting it in the base folder doesn't do anything