This addon restores the tribolt's gameplay mechanic to the way it was before the 1.4 release. The bolts will arm when they hit a surface, not after being fired. Just load this .pk3 after your QCDE main file.
What is this?
This addon for QCDE replaces the tribolt after QCDE 1.4 with the tribolt from QCDE 1.3.
How do I use it?
Just load this .pk3 after you load the QCDE main file.
Credits:
DBThanatos and Michaelis for the tribolt code, Barbarossa for making it an addon.
Come hang out with us on the QCDE discord:
Discord.gg