The Ivory Tower is a single player map for Quake 1. This map is made from several brushwork experiments mashed together to form a story of events. The construction is designed to show the player location history by revealing layers of details stacked on top of each other. Many of the locations are designed to be revisited from different heights and angles and there are several key points where the view is setup to show where the player is going to be next. The map flow is not linear and there are several routes which can bypass large parts of the map. This means that the map can be replayed several times and new routes can be discovered.
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Deep within the Grendal Gorge is a small monastery and chapel built by the Silver Knights of Tresden. The central tower of the chapel was constructed from the legendary white rocks of Vineford and soon gained the nickname of 'The Ivory Tower'.
The monastery was surrounded by many dark caves and eventually the knights discovered that the foundations of the Ivory Tower were riddled with large amounts of gold. The knights soon abandoned their pray and meditation for the axe and cart as they ventured deep underground in pursuit of their new god, gold.
The Ivory Tower was replaced with gleaming spires of gold as the Knights found comfort in their new found wealth. After many years of greed and decadence the Knights turned to dark rituals for spiritual satisfaction and so began the journey into madness.
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Your maps always have stunning visuals. I've been looking for something to test Archon single player. Maps I havent played hundreds of hours of deathmatch on and know like the back of my hand.
I think I'll give these maps a try.