Sorry for the long Hiatus for this Addon. (Preview Image is a place holder) Adds a PlayStation Doom and Final Doom. The music is now the PlayStation doom music as well as an echo effect. Colored lighting. Darker places. Maps replicating the PlayStation doom maps. Levels added like the marshes and club doom. New enemy the nightmare specter and reverbs. Works only with Doom 2 wad. (Lost Levels are Officially completed)
Very nice upload. Using it with brutal doom and purist mode. Thanks for sharing
Can you make an addon for the 20th anniversary music to use with this?, here's the music: Youtu.be
Yeah, but what should I do with the bonus tracks?
which extra tracks?
Ultimate DOOM / DOOM II
Bonus 1 - Total Lamentations!
Bonus 2 - Sufficate
Bonus 3 - Plague Rats
Final Doom
Bonus 1 - Dark Wind Of Despair
Bonus 2 - Grounge Sacculations
Bonus 3 - Screech Mongrels
Bonus 4 - Garbulation
Bonus 5 - Shadow Howls
Bonus 6 - Foul Fluctuations
Bonus 7 - Insidious Infesation
Bonus 8 - The Wobulation Of Hell
Bonus 9 - The End Of It All
This can sound stupid but, maybe use them on the no rest for the living and lost maps?, because some of them sound really creepy, like "pulse-a-tron" and "Final Transmission" aaand "Distortica"
What tracks would be good for what Levels? The Lost Levels has 29 levels and No Rest For The Living has 9 levels.
Final Doom bonus Tracks for "no rest for the living", 9 tracks for 9 level,put them in order like how the list above go, they actually fit quite well on NRFTL, and the bonus 1,2,3 from Doom/Doom II uhm... scrap them, suffication is the only one that is worth for a level but idk where that one can be...
Uploaded it to the github page heres the link to it Github.com converted the mp3 to ogg file for space saving
Thank you so much, one last thing, load order for this?
i think, it's not working, i don't hear the difference
I'm not sure if there's suppose to be a diffrence in sound just in length.
yeah, well the lenght it's the same but the music change is slightly different
here is the 20th menu: Youtu.be
and here the original menu: Youtu.be
also the "Endings" from doom 2 are different
Original: Youtu.be
20th Version: Youtu.be
some of them don't change at all like the *intermission* music
Now lets try it. Had to use Mediafire.com since github's large file size bandwidth was exceded by .68 GigaByte's
Hey any chance u can update this mod as BDBE no longer works as V3.3.7 is out something like that
The exit to MAP58 (The Mansion) takes me to MAP17 (Hell Keep) instead of MAP45 (Tenements). Same thing happens with the exit for MAP59 (Club Doom).
That't kinda strange it takes me to the correct maps. What is the base wad your using and what mod?
I'm using Doom II and Brutal Doom v21 with the Doom 3 Weapons Pack.
I found some bug when play Normal mode. If i use fist especially with berserk, I'm always get this error message
Drive.google.com
Drive.google.com
report them on there: Github.com
I foun a problem too, when I select the fists in the game it appears this: JUMP TARGET "READYNIGHTMAREIMPFATALITY" NOT FOUND IN MELEE_ATTACKS
Nice job! Can you add neural textures and liquids from PSXDOOM.CE-2.1.1? This look incredible and with your mod will be spectacular to play it!
Moddb.com
Media.moddb.com
The main improvement to play with your mod is:
2x AI upscaled textures.
PBR materials.
Brightmaps for sprites and textures.
I know that's not a easy work, but is good to mention it.
I've got this working great, but I have a sorta minor grip and I'm hoping I can do something about it. I'm using every extra .pkg that comes with this bundle. I'm noticing there are places in the maps (like the very first map Hangar) where it sounds like my footsteps are making a very loud and heavy THUD! sound. When you start in Hangar and make a left to go up those stairs that lead to the green armor, that's a good example. It's really jarring! If anyone else knows what I'm talking about, do you know which .pkg it's coming from?
Wonderful mod. PS1 Doom was my favorite and this coupled with BD Platinum is simply amazing! Thanks!